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(first, an overview of the gimmicks) |
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* Released as '''Dancing Stage HOTTEST PARTY''' in Europe and Oceania. | * Released as '''Dancing Stage HOTTEST PARTY''' in Europe and Oceania. | ||
* All licenses are covers. | * All licenses are covers. | ||
* Main gameplay is focused on gimmicks, based on the gimmicks from [[CS DDR MARIO|DanceDanceRevolution with MARIO]], but these can be turned off. | * Main gameplay is focused on gimmicks, based on the gimmicks from [[CS DDR MARIO|DanceDanceRevolution with MARIO]], but these can be turned off. The gimmicks are as follows: | ||
** '''Screen Stomper''' - Screen Stomper arrows appear surrounded by a spherical bracket, and must be stepped on in order to keep the playfield from being obscured by a Screen Block. In BATTLE mode, scoring better moves the opponent's Screen Block up. | |||
** '''Double Stomp''' - Double Stomp arrows initially appear as frozen arrows, and must be stomped twice. | |||
** '''Foot Destructor''' - Foot Destructors appear as spikes. When stepped on, they decrease the player's dance gauge. However, if the player's foot is already on the panel when a Foot Destructor reaches the step zone, nothing happens. | |||
** '''Foot Confuser''' - Foot Confusers appear as arrows spinning around a sphere. They appear randomly from outside the playfield, but otherwise act the same as a regular arrow. | |||
** '''Foot Missile''' - Only appears in BATTLE mode. They appear as a tridimensional arrow spinning around a cube. Hitting a Foot Missile moves it towards the opponent's playfield; missing it decreases the Dance Gauge considerably. | |||
** '''Hand Missile''' - Only appears in BATTLE mode. They appear as a tridimensional Hand Marker spinning around a cube. Function similiarly to Foot Missile arrows, but using Hand Markers instead. | |||
* Total songs: 50 | * Total songs: 50 | ||
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