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PolarManne (talk | contribs) (Getting started on documenting hardware, feel free to make any changes) |
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== DJ-MAIN == | == DJ-MAIN == | ||
*Based on KONAMI GX | *Based on KONAMI GX | ||
*CPU: Motorola 68EC020 @ 25 MHz | |||
*GPU: KONAMI custom, 512x384 | |||
*SPU: KONAMI custom | |||
*Storage: EEPROM (program data), HDD (sound) | |||
*Games used: | *Games used: | ||
** [[AC bm 1st|beatmania]] → [[AC bm THE FINAL|beatmania THE FINAL]] | ** [[AC bm 1st|beatmania]] → [[AC bm THE FINAL|beatmania THE FINAL]] | ||
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== SYSTEM 573 == | == SYSTEM 573 == | ||
*Based on Sony PlayStation | *Based on Sony PlayStation | ||
*CPU: MIPS R3000A @ 33.87 MHz | |||
*GPU: Sony custom, 320x240p or 640x480i | |||
*SPU: Sony custom | |||
*Storage: CD-ROM, flash ROM, PCMCIA flash card, HDD | |||
===Analog=== | ===Analog=== | ||
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== TWINKLE == | == TWINKLE == | ||
*Based on Sony PlayStation | *Based on Sony PlayStation | ||
*CPU: MIPS R3000A @ 33.87 MHz | |||
*GPU: Sony custom, 640x240 | |||
*SPU: Sony custom | |||
*Video: Victor XV-D701 | |||
*Storage: CD-ROM (program data), HDD (audio data), Video CD (videos 1st-5th), DVD-Video (videos 6th-8th) | |||
*Games used: | *Games used: | ||
** [[AC 1st style|beatmania IIDX]] → [[AC 8th style|beatmania IIDX 8th style]] | ** [[AC 1st style|beatmania IIDX]] → [[AC 8th style|beatmania IIDX 8th style]] | ||
== FIREBEAT == | == FIREBEAT == | ||
*CPU: IBM PowerPC 403 @ 66 MHz | |||
*GPU: KONAMI custom, 640x480 | |||
*SPU: Yamaha YMZ280B, Yamaha XT446 (KEYBOARDMANIA only) | |||
*Storage: | |||
** beatmania III: CD-ROM (program data), HDD (audio) | |||
** KEYBOARDMANIA: CD-ROM (program data, MIDI audio), CD-DA (PCM audio) | |||
** pop'n music: CD-ROM (program data), DVD-ROM (audio) | |||
** ParaParaParadise: CD-ROM (program data), CD-DA (audio) | |||
*Games used: | *Games used: | ||
** [[AC bm III|beatmania III]] → [[AC bm III THE FINAL|beatmania III THE FINAL]] | ** [[AC bm III|beatmania III]] → [[AC bm III THE FINAL|beatmania III THE FINAL]] | ||
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== GSAN1 == | == GSAN1 == | ||
*CPU: Hitachi SH-3 | |||
*GPU: Hitachi Q2SD, 400x300 | |||
*SPU: Yamaha YMZ280B | |||
*Storage: CompactFlash | |||
*Games used: | *Games used: | ||
** [[AC DDR KIDS|DanceDanceRevolution KIDS]] | ** [[AC DDR KIDS|DanceDanceRevolution KIDS]] | ||
== VIPER == | == VIPER == | ||
*CPU: Motorola PowerPC 603e @ 200 MHz | |||
*GPU: 3dfx Voodoo3 | |||
*SPU: Yamaha YMZ280B | |||
*Storage: CompactFlash via PCMCIA adapter | |||
*Games used: | *Games used: | ||
** [[AC PPP 2nd|ParaParaParadise 2nd MIX]] | ** [[AC PPP 2nd|ParaParaParadise 2nd MIX]] | ||
== PYTHON == | == PYTHON == | ||
Sony PlayStation 2-based | *Sony PlayStation 2-based | ||
*CPU: Sony Emotion Engine @ 294.91 MHz | |||
*GPU: Sony Graphics Synthesizer, 640x480 | |||
*SPU: Sony custom | |||
*Games used: | *Games used: | ||
** [[AC DS Fusion|Dancing Stage Fusion]] | ** [[AC DS Fusion|Dancing Stage Fusion]] | ||
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== PYTHON 2 == | == PYTHON 2 == | ||
it's a ps2 in a box | it's a ps2 in a box | ||
*CPU: Sony Emotion Engine @ 294.91 MHz | |||
*GPU: Sony Graphics Synthesizer, 640x480 | |||
*SPU: Sony custom | |||
*Games used: | *Games used: | ||
** [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] → [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] | ** [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] → [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] |
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