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* First beatmania IIDX game released in Korea, and the only one to be released under the "beatstage" name.
* First beatmania IIDX game released in Korea, and the only one to be released under the "beatstage" name.
** The Korean release is notable for being the only game to use the "standard" [[Cancelled Games#beatmania II|beatmania II]] cabinets, whose release was cancelled in Japan for unknown reasons.
** The Korean release is notable for being the only game to use the "standard" [[Cancelled Games#beatmania II|beatmania II]] cabinets, whose release was cancelled in Japan for unknown reasons.
** HARD gauge is enabled in all modes, much like [[AC bm 5th|beatstage 5thMIX]].
** Six licenses and three KONAMI originals are missing from the Korean release, them being [[been so long]], [[Chotto kiitena (ZANSHIN-NA MIX)|ちょっときいてな (ZANSHIN-NA MIX)]], [[Mirrorball Satellite 2012]], [[morning prayer]], [[Shake]], [[The Rhyme Brokers]], [[NaHaNaHa vs.Gattchoon Battle]], [[Panorama]] and [[Second Style (Hip Hop Paradise)]].
** Six licenses and three KONAMI originals are missing from the Korean release, them being [[been so long]], [[Chotto kiitena (ZANSHIN-NA MIX)|ちょっときいてな (ZANSHIN-NA MIX)]], [[Mirrorball Satellite 2012]], [[morning prayer]], [[Shake]], [[The Rhyme Brokers]], [[NaHaNaHa vs.Gattchoon Battle]], [[Panorama]] and [[Second Style (Hip Hop Paradise)]].
** Additionally, [[dong-tepo no.1]] and [[Odoru! Fukujinzuke (CALCUTTA)|踊る!福神漬 (CALCUTTA)]] were renamed "rocket factory" and "CALCUTTA" respectively. Oddly, the overlays for rocket factory still retain its original name.
** Additionally, [[dong-tepo no.1]] and [[Odoru! Fukujinzuke (CALCUTTA)|踊る!福神漬 (CALCUTTA)]] were renamed "rocket factory" and "CALCUTTA" respectively. Oddly, the overlays for rocket factory still retain its original name.
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