AC DDR X2: Difference between revisions

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* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS.
* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS.
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* First DanceDanceRevolution game [[AC DDR EXTREME|EXTREME]] to revive the EX Score scoring scheme, though it can be enabled by a code. This code only works in the X cabinets. This method on enabling/display EX Score would change in [[AC DDR A|DanceDacneRevolution A]].
* First DanceDanceRevolution game since [[AC DDR EXTREME|EXTREME]] to feature EX SCORE, though it can be enabled by a code (only for X cabinets).
** The scoring scheme remains the same during Challenge Mode: A MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! with 2, and GREAT! with 1. The score increment will only appear when it is enabled.
** The scoring scheme remains the same during Challenge Mode: A MARVELOUS!!! and O.K. judgements are worth 3 points, PERFECT!! with 2, and GREAT! with 1. The score increment will only appear when it is enabled.
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011.
* [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011.
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