AC pnm 9: Difference between revisions

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* Released: December 2002.
* Released: December 2002.
* First game to run with e-AMUSEMENT cards. Also, is the first game to support [[ee'MALL]].
* First game to run with e-AMUSEMENT cards, and the first game to support [[ee'MALL]].
* First game in the series to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through ''pop'n music 11''.
* First game in the series to feature Osusume (English: recommendation) mode, where the player was asked questions, and the game made a song list based on the answers he/she chose. This mode would be used through ''pop'n music 11''.
* First game to run on BEMANI VIPER HARDWARE, which is used exclusively in the ''pop'n music'' series (with the exception of ''ParaParaParadise 2ndMIX''). The graphics are now more colorful and vibrant than they were on Firebeat. Viper was used up to [[PnM AC 14|pop'n music 14 FEVER!]] and was replaced with BEMANI PC hardware for [[PnM AC 15|pop'n music 15 ADVENTURE]].
* First game to run on BEMANI VIPER HARDWARE, which is used exclusively in the ''pop'n music'' series (with the exception of ''ParaParaParadise 2ndMIX''). The graphics are now more colorful and vibrant than they were on Firebeat. Viper was used up to [[PnM AC 14|pop'n music 14 FEVER!]] and was replaced with BEMANI PC hardware for [[PnM AC 15|pop'n music 15 ADVENTURE]].

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