AC Lincle: Difference between revisions

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139 bytes added ,  20 April 2022
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* First beatmania IIDX game to display both minimum and maximum BPM during gameplay (if the song have BPM changes).
* First beatmania IIDX game to display both minimum and maximum BPM during gameplay (if the song have BPM changes).
* First arcade beatmania IIDX game to count COMBO BREAK in a JUDGE window. This was first introduced in the console version for [[CS DJ TROOPERS|DJ TROOPERS]].
* First arcade beatmania IIDX game to count COMBO BREAK in a JUDGE window. This was first introduced in the console version for [[CS DJ TROOPERS|DJ TROOPERS]].
** MISS animations and overlays now play when a combo is broken. Previously, it was played only when MISS count (BAD and POORs) increases.
* First beatmania IIDX game with the How to Play and Demonstration screens separated into two videos. [[Hihumi]] provided the voice lines.
* First beatmania IIDX game with the How to Play and Demonstration screens separated into two videos. [[Hihumi]] provided the voice lines.
* First beatmania IIDX game to showcase the [[beatnation Records]] logo during the attract mode.
* First beatmania IIDX game to showcase the [[beatnation Records]] logo during the attract mode.
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