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** FULL COMBO messages now display on stage results as well. | ** FULL COMBO messages now display on stage results as well. | ||
* First DanceDanceRevolution game whose engine properly supports triplets (12th, 24th, and 48th notes) instead of rounding them to the nearest 64th note. | * First DanceDanceRevolution game whose engine properly supports triplets (12th, 24th, and 48th notes) instead of rounding them to the nearest 64th note. | ||
** As a result, | ** As a result, charts of songs such as [[TSUGARU]], [[Mikeneko rock|三毛猫ロック]], [[Healing-D-Vision]], and [[bag]] are properly quantized for the first time. | ||
* Last arcade DanceDanceRevolution game to feature BATTLE as a game mode. | * Last arcade DanceDanceRevolution game to feature BATTLE as a game mode. | ||
* Last arcade DanceDanceRevolution game to show a display about Freeze Arrows before the game begins. | * Last arcade DanceDanceRevolution game to show a display about Freeze Arrows before the game begins. |