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** SoulExpress ([[BOLDO]] for P1, [[TRACY]] for P2), Puppets:03 ([[KONSENTO:03]] & [[DEVIL-ZUKIN]]), FUTURE PATROL ([[ASTRO]] & [[CHARMY]]), Burning ([[RAGE]] & [[EMI]]) | ** SoulExpress ([[BOLDO]] for P1, [[TRACY]] for P2), Puppets:03 ([[KONSENTO:03]] & [[DEVIL-ZUKIN]]), FUTURE PATROL ([[ASTRO]] & [[CHARMY]]), Burning ([[RAGE]] & [[EMI]]) | ||
** Returning (and hidden) characters: [[AFRO]] & [[LADY]], Puppets:01 ([[KONSENTO:01]] & [[OSHARE-ZUKIN]]), [[DISC Beings|DISC-BEINGS]] (DISK-A & DISK-B), [[DREAD|DREAD-SNAKE]] & [[JANET]] | ** Returning (and hidden) characters: [[AFRO]] & [[LADY]], Puppets:01 ([[KONSENTO:01]] & [[OSHARE-ZUKIN]]), [[DISC Beings|DISC-BEINGS]] (DISK-A & DISK-B), [[DREAD|DREAD-SNAKE]] & [[JANET]] | ||
* First and only DanceDanceRevolution game to feature SOFT mode. This mode removes tougher notes from part of each chart | * First and only DanceDanceRevolution game to feature SOFT mode. This mode removes tougher notes from part of each chart similar to LITTLE (later known as CUT on ON1). Only one song to be played. | ||
* First DanceDanceRevolution game to introduce NONSTOP mode, which features courses containing four selected songs each. | * First DanceDanceRevolution game to introduce NONSTOP mode, which features courses containing four selected songs each. | ||
* UNISON mode introduced, in which both players share one playfield and must hit arrows corresponding to their color: red for 1P, blue for 2P, and yellow for both players. If one player does not hit one of their exclusive arrows, the other player can "save" them by hitting it. | * UNISON mode introduced, in which both players share one playfield and must hit arrows corresponding to their color: red for 1P, blue for 2P, and yellow for both players. If one player does not hit one of their exclusive arrows, the other player can "save" them by hitting it. |