AC DJ TROOPERS: Difference between revisions

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* [[beatmania IIDX 15 DJ TROOPERS AC full song list]]
* [[beatmania IIDX 15 DJ TROOPERS AC full song list]]


= New Songs =
= Default Songs =
== Default Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|Default Songs}}
{{IIDX Songlist Category|Default Songs}}
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{{IIDX Song|TECHNOTRONICA|[[State Of The Art]]|[[Sota Fujimori]] feat. [[Cyborg Akemi|cyborg AKEMI]]|155|-|5|8|9|6|8|9}}
{{IIDX Song|TECHNOTRONICA|[[State Of The Art]]|[[Sota Fujimori]] feat. [[Cyborg Akemi|cyborg AKEMI]]|155|-|5|8|9|6|8|9}}
{{IIDX Song|EDUCATION|[[Machiko no uta|マチ子の唄]]|[[Akira Yamaoka|AKIRA YAMAOKA]]|152|-|4|6|8|4|7|9}}
{{IIDX Song|EDUCATION|[[Machiko no uta|マチ子の唄]]|[[Akira Yamaoka|AKIRA YAMAOKA]]|152|-|4|6|8|4|7|9}}
}}
== Unlockable Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Category|DJ POINT Unlocks}}
{{IIDX Song|HAPPY HARDCORE|[[LOVELY STORM]]<br><small>(100)</small>{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Toshiyuki Kakuta|L.E.D.-G]]|178|-|6|9|10|7|10|11}}
{{IIDX Song|DANCE POP|[[KEEP ON MOVIN']]<br><small>(450)</small>{{from|[[AC substream|beatmania IIDX substream]]}}|[[Naoki Maeda|N.M.R.]]|132|-|1|3|-|2|3|-}}
{{IIDX Song|HARD HOUSE|[[satellite020712 from "CODED ARMS"]]<br><small>(900)</small>{{from|[[CS 10th style|beatmania IIDX 10th style CS]]}}|[[Naoyuki Sato|猫叉Master]]|154|-|6|9|11|8|10|12}}
{{IIDX Song|DRUM'N BASS|[[SNOW]]<br><small>(1400)</small>{{from|[[AC 9th style|beatmania IIDX 9th style]]}}|[[Kouichi Yamazaki|RAM]]|180|-|5|7|10|5|8|10}}
{{IIDX Song|HAPPY HARDCORE|[[in the Sky]]<br><small>(1700)</small>{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Ryutaro Nakahara|Ryu☆]]|180|-|7|9|11|7|10|11}}
}}
=== THE TROOPER'S JOURNEY ===
The following songs are unlocked when you play DJ TROOPERS at 5 arcades or in 3 different prefectures, and 15 arcades or 4 different prefectures respectively. Both songs are available by default as of beat#1 (February 13th, 2008).
{{IIDX Songlist Header|
{{IIDX Songlist Category|THE TROOPER'S JOURNEY}}
{{IIDX Song|TRIBAL BASS|[[BRING HER DOWN]]{{from|[[AC 7th style|beatmania IIDX 7th style]]}}|[[Akira Yamaoka|AKIRA YAMAOKA]]|132|-|5|7|9|7|10|-}}
{{IIDX Song|HYPER JAPANESQUE 2|[[Hana ranman -Flowers-|華爛漫 -Flowers-]]{{from|[[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]}}|[[TERRA|TËЯRA]]|160|2|5|8|10|7|9|10}}
}}
== EXTRA STAGE ==
To play Time to Air as the EXTRA STAGE, you must get a AA rank or higher on the first three songs, along with meeting the regular EXTRA STAGE requirements. To play PARANOiA ~HADES~ as the ONE MORE EXTRA STAGE, you must get a AAA rank on Time to Air ANOTHER. As usual, HARD gauge is forced on.
Time to Air has been unlocked for normal play with the release of beat#1 on February 13th, 2008, leaving PARANOiA ~HADES~ unplayable.
PARANOiA ~HADES~ was unlocked for normal play with the release of beat#2 on March 26th, 2008.
{{IIDX Songlist Header|
{{IIDX Songlist Category|EXTRA STAGE}}
{{IIDX Songlist Category|EXTRA STAGE}}
{{IIDX Song|DANCE SPEED|[[Time to Air]]|[[Ryutaro Nakahara|青龍]]|191|-|6|10|11|7|9|11}}
{{IIDX Song|DANCE SPEED|[[Time to Air]]|[[Ryutaro Nakahara|青龍]]|191|-|6|10|11|7|9|11}}
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{{IIDX Song|SUPERNOVA2 BEAT #1|[[PARANOiA ~HADES~|PARANOiA ~HADES~]]{{from|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]}}|[[Junko Karashima|αTYPE-300]]|75-300|-|7|11|12|8|11|12}}
{{IIDX Song|SUPERNOVA2 BEAT #1|[[PARANOiA ~HADES~|PARANOiA ~HADES~]]{{from|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]}}|[[Junko Karashima|αTYPE-300]]|75-300|-|7|11|12|8|11|12}}
}}
}}
=== MILITARY SPLASH ===
 
MILITARY SPLASH is the primary unlock event in DJ TROOPERS. The event is split into two different phases, with the second phase beginning immediately after completing the first. The first phase focuses on crossovers from other BEMANI games, while the second phase consists of new boss songs.
= MILITARY SPLASH =
MILITARY SPLASH is the primary unlock event of beatmania IIDX 15 DJ TROOPERS. The event is split into two different phases, with the second phase beginning immediately after completing the first. The first phase focuses on crossovers from other BEMANI games, while the second phase consists of new boss songs.


As of beat#1 (February 13th, 2008), the ANOTHER chart for MENDES can now be played.
As of beat#1 (February 13th, 2008), the ANOTHER chart for MENDES can now be played.


All the MILITARY SPLASH songs were unlocked for normal play with the release of beat#2 on March 26th, 2008.
All the MILITARY SPLASH songs were unlocked for normal play with the release of beat#2 on March 26th, 2008.
==== MILITARY SPLASH #1 ====
 
== MILITARY SPLASH #1 ==
'''TRIP MACHINE PhoeniX'''
'''TRIP MACHINE PhoeniX'''
* Clear a certain number of songs from each style's folder (except DJ TROOPERS') with a certain clear lamp (and score). Clear lamps carried over from older versions count once you record a score for that chart on DJ TROOPERS, regardless of what clear type you get.
* Clear a certain number of songs from each style's folder (except DJ TROOPERS') with a certain clear lamp (and score). Clear lamps carried over from older versions count once you record a score for that chart on DJ TROOPERS, regardless of what clear type you get.
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'''Übertreffen'''
'''Übertreffen'''
* Clear 35 (30 for ANOTHER) new songs from DJ TROOPERS. Hidden songs, the three different versions of [[REMINISCENCE]] and songs FULL COMBOed in EXPERT mode count towards this goal.
* Clear 35 (30 for ANOTHER) new songs from DJ TROOPERS. Hidden songs, the three different versions of [[REMINISCENCE]], and songs FULL COMBO'd in EXPERT mode count towards this goal.


'''ミラージュ・レジデンス'''
'''ミラージュ・レジデンス'''
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If you meet certain conditions when playing a song from the MILITARY SPLASH folder, you will get a medal that is shown on the upper right of the screen. The conditions are different for each difficulty:
If you meet certain conditions when playing a song from the MILITARY SPLASH folder, you will get a medal that is shown on the upper right of the screen. The conditions are different for each difficulty:
* NORMAL: Clear the song on EASY gauge or higher with any score.
* NORMAL: clear the song on EASY gauge or higher with any score.
* HYPER: Clear the song on normal gauge or higher with a AA or higher.
* HYPER: clear the song on normal gauge or higher with a AA or higher.
* ANOTHER: Clear the song on HARD gauge with a AA or higher.
* ANOTHER: clear the song on HARD gauge with a AA or higher.
 
After medals have been obtained for each song, when the folder is accessed again, TROOPERS will be available to play as the ONE MORE EXTRA STAGE with HARD forced on. Once TROOPERS is cleared on any difficulty, the first phase of the event ends, and TROOPERS can be played on the EXTRA STAGE. If you fail to clear TROOPERS, you will have to obtain the medals again before playing it.
After medals have been obtained for each song, when the folder is accessed again, TROOPERS will be available to play as the ONE MORE EXTRA STAGE with HARD forced on. Once TROOPERS is cleared on any difficulty, the first phase of the event ends, and TROOPERS can be played on the EXTRA STAGE. If you fail to clear TROOPERS, you will have to obtain the medals again before playing it.


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{{IIDX Song|ULTIMATE CORE|[[TROOPERS]]|[[Osamu Migitera|Des-TRACT]]|177|-|6|10|12|6|10|12}}
{{IIDX Song|ULTIMATE CORE|[[TROOPERS]]|[[Osamu Migitera|Des-TRACT]]|177|-|6|10|12|6|10|12}}
}}
}}
==== MILITARY SPLASH #2 ====
 
== MILITARY SPLASH #2 ==
After TROOPERS is cleared, you will immediately proceed to the next phase of the event. All difficulties are available to unlock regardless of what difficulty TROOPERS was cleared on.
After TROOPERS is cleared, you will immediately proceed to the next phase of the event. All difficulties are available to unlock regardless of what difficulty TROOPERS was cleared on.


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{{IIDX Songlist Category|MILITARY SPLASH #2 (ONE MORE EXTRA STAGE)}}
{{IIDX Songlist Category|MILITARY SPLASH #2 (ONE MORE EXTRA STAGE)}}
{{IIDX Song|IRREGULAR HI-BREAK|[[MENDES]]|[[Yoshitaka Nishimura|Humanoid]]|168|-|6|11|12|6|10|12}}
{{IIDX Song|IRREGULAR HI-BREAK|[[MENDES]]|[[Yoshitaka Nishimura|Humanoid]]|168|-|6|11|12|6|10|12}}
}}
= Other Unlocks =
== DJ POINTs ==
The following songs can be unlocked by obtaining a certain of DJ POINTS as you play.
As of beat #1 on February 13th, 2008, all songs were unlocked for everyone.
{{IIDX Songlist Header|
{{IIDX Songlist Category|DJ POINT Unlocks}}
{{IIDX Song|HAPPY HARDCORE|[[LOVELY STORM]]<br><small>(100)</small>{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Toshiyuki Kakuta|L.E.D.-G]]|178|-|6|9|10|7|10|11}}
{{IIDX Song|DANCE POP|[[KEEP ON MOVIN']]<br><small>(450)</small>{{from|[[AC substream|beatmania IIDX substream]]}}|[[Naoki Maeda|N.M.R.]]|132|-|1|3|-|2|3|-}}
{{IIDX Song|HARD HOUSE|[[satellite020712 from "CODED ARMS"]]<br><small>(900)</small>{{from|[[CS 10th style|beatmania IIDX 10th style CS]]}}|[[Naoyuki Sato|猫叉Master]]|154|-|6|9|11|8|10|12}}
{{IIDX Song|DRUM'N BASS|[[SNOW]]<br><small>(1400)</small>{{from|[[AC 9th style|beatmania IIDX 9th style]]}}|[[Kouichi Yamazaki|RAM]]|180|-|5|7|10|5|8|10}}
{{IIDX Song|HAPPY HARDCORE|[[in the Sky]]<br><small>(1700)</small>{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Ryutaro Nakahara|Ryu☆]]|180|-|7|9|11|7|10|11}}
}}
== THE TROOPER'S JOURNEY ==
The following songs are unlocked when you play DJ TROOPERS at five arcades or in three different prefectures, and 15 arcades or four different prefectures respectively. Both songs are available by default as of beat#1 (February 13th, 2008).
{{IIDX Songlist Header|
{{IIDX Songlist Category|THE TROOPER'S JOURNEY}}
{{IIDX Song|TRIBAL BASS|[[BRING HER DOWN]]{{from|[[AC 7th style|beatmania IIDX 7th style]]}}|[[Akira Yamaoka|AKIRA YAMAOKA]]|132|-|5|7|9|7|10|-}}
{{IIDX Song|HYPER JAPANESQUE 2|[[Hana ranman -Flowers-|華爛漫 -Flowers-]]{{from|[[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]}}|[[TERRA|TËЯRA]]|160|2|5|8|10|7|9|10}}
}}
}}


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