CS 3rd style: Difference between revisions

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The fact that some songs don't have L7 charts isn't really a bug
(→‎Bugs: In 7K mode, L7 is not selectable for songs without L7 charts.)
(The fact that some songs don't have L7 charts isn't really a bug)
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* All songs from [[AC 1st style|beatmania IIDX]] and [[AC substream|substream]] whose videos contained footage from beatmania have been removed. They are all replaced with generic videos from [[AC 2nd style|2nd]] or [[AC 3rd style|3rd style]]. The videos affected include: [[22DUNK]], [[deep in you]], [[e-motion]], [[GENOM SCREAMS]], [[LUV TO ME (disco mix)]], [[OVERDOSER]], [[patsenner]], and [[Salamander Beat Crush mix]].
* All songs from [[AC 1st style|beatmania IIDX]] and [[AC substream|substream]] whose videos contained footage from beatmania have been removed. They are all replaced with generic videos from [[AC 2nd style|2nd]] or [[AC 3rd style|3rd style]]. The videos affected include: [[22DUNK]], [[deep in you]], [[e-motion]], [[GENOM SCREAMS]], [[LUV TO ME (disco mix)]], [[OVERDOSER]], [[patsenner]], and [[Salamander Beat Crush mix]].
* Only CS beatmania IIDX game that doesn't save individual Single/Double records for songs.
* Only CS beatmania IIDX game that doesn't save individual Single/Double records for songs.
* Only CS beatmania IIDX game where not every song has L7/L14 charts.
** If the game mode is L7/L14 and the chosen song does not have a L7/L14 chart, the 7K/14K chart will be played instead.
* One of two CS beatmania IIDX games with no CS original songs, the other being [[CS 7th style|7th style CS]].
* One of two CS beatmania IIDX games with no CS original songs, the other being [[CS 7th style|7th style CS]].
* Songs must be played in ARCADE before they are playable in FREE. By default, only [[5.1.1.]] is initially playable. You do not need to clear songs in ARCADE; just play them.
* Songs must be played in ARCADE before they are playable in FREE. By default, only [[5.1.1.]] is initially playable. You do not need to clear songs in ARCADE; just play them.
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* Various songs have incorrect timing; some songs have timing windows that are too tight, some songs have sections where the timing is off by a beat or so, and some songs are just messed up beyond description.  Timing issues also vary by difficulty level.  The songs with perhaps the most notoriously bad timing are [[GAMBOL]], [[e-motion]], [[OVERDOSER]], and [[SOFT LANDING ON THE BODY]].
* Various songs have incorrect timing; some songs have timing windows that are too tight, some songs have sections where the timing is off by a beat or so, and some songs are just messed up beyond description.  Timing issues also vary by difficulty level.  The songs with perhaps the most notoriously bad timing are [[GAMBOL]], [[e-motion]], [[OVERDOSER]], and [[SOFT LANDING ON THE BODY]].
* Song sorting in Free Mode (sorting by name) and in the Records is off in some places.
* Song sorting in Free Mode (sorting by name) and in the Records is off in some places.
* Not all songs have L7 charts.  In L7 mode, selecting a song without a L7 chart will play the 7K chart instead.
* When you achieve a new high EX Score, the game will record that new EX Score and all other new attributes that go with that most recent play session, even if the ancillary scores were better in your previous record.  I.E., it will overwrite any previous combo counts, judgment counts, and your clear status if they differ between your previous record and your new record.  This will change Perfect Combos to simply Cleared status if you did not achieve a Perfect Combo with your new higher EX Score, even if you had previously achieved a Perfect Combo on that song.  It will also change Cleared status to "Played" (shown simply as a blank) if you achieve a higher EX Score but fail to clear the song, even if you had previously cleared it.
* When you achieve a new high EX Score, the game will record that new EX Score and all other new attributes that go with that most recent play session, even if the ancillary scores were better in your previous record.  I.E., it will overwrite any previous combo counts, judgment counts, and your clear status if they differ between your previous record and your new record.  This will change Perfect Combos to simply Cleared status if you did not achieve a Perfect Combo with your new higher EX Score, even if you had previously achieved a Perfect Combo on that song.  It will also change Cleared status to "Played" (shown simply as a blank) if you achieve a higher EX Score but fail to clear the song, even if you had previously cleared it.


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