1,486
edits
(We don't list full version lyrics for licenses here.) Tag: Undo |
Angryjoe1111 (talk | contribs) (Added English translations for song and video production sections; feel free to make any necessary changes, fixed links) |
||
Line 54: | Line 54: | ||
== Trivia == | == Trivia == | ||
* According to beatmania IIDX staff member ucchie, he, [[Jun Wakita|wac]], and [[Osamu Migitera|MTO]] were each in charge of doing the charts of the three DANCE EXPRESS Hi-speed licenses for 4th style: JIVE INTO THE NIGHT, [[FANTASY]], and [[NEW YORK CITY BOY]] respectively. [https://web.archive.org/web/20150507123408fw_/http://www.konami.jp/am/bm2dx/bm2dx4/review_jive.html] | * According to beatmania IIDX staff member [[Tomoyuki Uchida|ucchie]], he, [[Jun Wakita|wac]], and [[Osamu Migitera|MTO]] were each in charge of doing the charts of the three DANCE EXPRESS Hi-speed licenses for 4th style: JIVE INTO THE NIGHT, [[FANTASY]], and [[NEW YORK CITY BOY]] respectively. [https://web.archive.org/web/20150507123408fw_/http://www.konami.jp/am/bm2dx/bm2dx4/review_jive.html] | ||
* JIVE INTO THE NIGHT's artist is mistakenly credited as '''GREEN OLIVES''' (the original song's artist) in beatmania IIDX 4th style. This was fixed in [[AC 5th style|beatmania IIDX 5th style]] and in the [[CS 4th style|console version of 4th style]]. | * JIVE INTO THE NIGHT's artist is mistakenly credited as '''GREEN OLIVES''' (the original song's artist) in beatmania IIDX 4th style. This was fixed in [[AC 5th style|beatmania IIDX 5th style]] and in the [[CS 4th style|console version of 4th style]]. | ||
* JIVE INTO THE NIGHT is one of only ''two'' licenses in beatmania IIDX to be revived in the arcades, the other being | * JIVE INTO THE NIGHT is one of only ''two'' licenses in beatmania IIDX to be revived in the arcades, the other being FANTASY. Both were revived in [[AC 9th style|beatmania IIDX 9th style]]. | ||
** It is the only license, though, to be revived '''twice''' - it was revived again in [[AC GOLD|beatmania IIDX 14 GOLD]]. | ** It is the only license, though, to be revived '''twice''' - it was revived again in [[AC GOLD|beatmania IIDX 14 GOLD]]. | ||
** It's also the only license to be in two beatmania IIDX CS games - 4th style CS and [[CS GOLD|GOLD CS]]. | ** It's also the only license to be in two beatmania IIDX CS games - 4th style CS and [[CS GOLD|GOLD CS]]. | ||
Line 64: | Line 64: | ||
== Song Production Information == | == Song Production Information == | ||
=== ucchie === | |||
I'm ucchie, who's in charge of game development.<br> | |||
Three songs were recorded from the DANCE EXPRESS Hi-speed licenses this time, with MTO and wac each being allocated one song to convert in the game.<br> | |||
To tell you the truth, I wanted to work on Wac's assigned "FANTASY"... but aside from that, I first considered which interesting sections from the full-size song to include.<br> | |||
I excluded the hook and added many phrases unique for the 7 keys, so the song wouldn't sound monotonous.<br> | |||
In order to reproduce the sensation of the filtered opening, I programmed different tones of the same chord scale in the synths with the eight measures between the song's intro and midpoint.<br> | |||
Although the difficulty has slightly increased, I think the sheet music is fun, so please do your best to clear the song. | |||
== Video Production Information == | == Video Production Information == | ||
=== VJ GYO === | |||
The song opens with an energetic countdown of "1, 2, 3, 4", while the phrase "JIVE, JIVE, JIVE" is repeated in the chorus when the corresponding button is pressed with a "pop, pop, pop" sound. Among the DANCE EXPRESS Hi-Speed songs, it's particularly energetic and good.<br> | |||
When I listen to this song, VJ GYO, [[Tadao Kageyama|KAGE]], and [[Goli Matsumoto|GOLI]] all rapidly improved at the game, which also reminds me of rookie programmer [[Keina Kanisawa|KANI]] playing.<br> | |||
That's how I view the song... It's perhaps perfect for those who "can play very well".<br> | |||
Anyways, I will associate it as KANI's theme song for a long time. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == |
edits