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* The BPM for a song is now listed once again on the music select screen. | * The BPM for a song is now listed once again on the music select screen. | ||
** First pop'n music game to list the BPM of a song during the song. | ** First pop'n music game to list the BPM of a song during the song. | ||
** Also the last pop'n music game to list the BPM of a song at the music select screen. | ** Also the last arcade pop'n music game to list the BPM of a song at the music select screen. | ||
* Character animations (MISS/FEVER/etc.) no longer begin until a character's neutral animation has finished, both for player and rival characters. This has since been consistent in the franchise. | * Character animations (MISS/FEVER/etc.) no longer begin until a character's neutral animation has finished, both for player and rival characters. This has since been consistent in the franchise. | ||
** In previous games, hitting notes on a certain grade (GREAT, GOOD, or BAD) would change the animations instantly. | ** In previous games, hitting notes on a certain grade (GREAT, GOOD, or BAD) would change the animations instantly. |