Time is money: Difference between revisions

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(Added English translations to song and video production sections; feel free to make any necessary changes)
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== Song Production Information ==
== Song Production Information ==
=== [[Takayuki Ishikawa|TAKA]] ===
=== [[Takayuki Ishikawa|TAKA]] ===
Along with [[Estella]], this song exactly symbolizes the game's current direction.<br>
Along with [[Estella]], this song exactly symbolizes the direction of this game.<br>
This song, composed using a big JAZZ band, conveys a cheerful feeling like laughing and performing.<br>
This song, composed in a big band JAZZ style, conveys a cheerful feeling like laughing and performing.<br>
You can imagine a scene when each performer performs their solo part, they stand and perform their groovy part, bow and sit down when finished, then the next person stands.<br>
You can imagine a scene when each performer performs their solo part, they stand and perform their groovy part, bow and sit down when finished, then the next person stands.<br>
I've previously introduced good-cool as a house tracker, but there seems to be a period when he also specialized in jazz, and is a super composer who covers all music genres, from rock to jazz, and R&B to J-POP.
We've previously introduced good-cool as a house tracker, but there seems to be a period when he also specialized in jazz, and is a super composer who covers all music genres, from rock to jazz, and R&B to J-POP.


== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
From the gameplay, you can feel an actual performance as your body starts swinging and you become immersed in it... This is the best song for that.<br>
Taking you from playing in the game to actually experiencing the performance as your body starts swinging and you become immersed in it... This is the best song for that.<br>
I remember initially feeling uncomfortable while partially listening, but when I played it, I couldn't stop smiling at the "new sense of play" which was neither near or far.<br>
At first, I felt uncomfortable while partially listening to it, but when I played it, I couldn't stop smiling at the "new sense of play" which was neither near or far.<br>
In that manner, when I finished playing the groovy song and turned around with a big smile, [[Keina Kanisawa|KANI]], [[Tomoyuki Uchida|ucchie]], and TAKA, who were watching over me, responded with a big smile.
After finishing this groovy song, I turned around with a big smile and [[Keina Kanisawa|KANI]], [[Tomoyuki Uchida|ucchie]], and TAKA, who were watching over me, responded me with big smiles too.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 7+ from 5th through 7th style, and 1 to 12 from 12 HAPPY SKY onward.
beatmania IIDX difficulty rated from 1 to 7+ from 5th through 7th style, and 1 to 12 from 12 HAPPY SKY onward.


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