AC SINOBUZ: Difference between revisions

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* [[beatmania IIDX 24 SINOBUZ full song list]]
* [[beatmania IIDX 24 SINOBUZ full song list]]


= New Songs =
= Default Songs =


== Default Songs ==
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|Default Songs}}
{{IIDX Songlist Category|Default Songs}}
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}}


== BUZRA ARTS ==
= BUZRA ARTS =
[http://p.eagate.573.jp/game/2dx/24/p/event/buzra/info.html Official event page.]
 
''BUZRA ARTS'' is beatmania IIDX 24 SINOBUZ's EXTRA STAGE system. For Japanese version machines, this only appears on PREMIUM START (which requires [[PASELI]]). The event began on December 1st, 2016.
''BUZRA ARTS'' is beatmania IIDX 24 SINOBUZ's EXTRA STAGE system. For Japanese version machines, this only appears on PREMIUM START (which requires [[PASELI]]). The event began on December 1st, 2016.


BUZRA is a portmanteau of "(SINO)BUZ" and "Vajra". The songs are related to the seven SINOBUZ elements: Fire, Water, Wood, Metal, Earth, Brightness and Darkness. New BUZRA ARTS songs appeared as follows:
BUZRA is a portmanteau of "(SINO)BUZ" and "Vajra". The songs are related to the seven SINOBUZ elements: fire, water, wood, metal, earth, brightness, and darkness. New BUZRA ARTS songs appeared as follows:


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Like ''Spada†leggendaria'' and ''Season Line'', sum of difficulty levels, rank, and clear type are the main requirements to unlock a BUZRA ARTS song for EXTRA STAGE. This time, though, all the charts are playable from the first day of a BUZRA ARTS song's appearance. RANDOM cannot be used. Once the condition is fulfilled, the graphics in the EXTRA STAGE will change to BUZRA ARTS with a special background music played during the music selection screen. The conditions to access BUZRA ARTS change based on the phase it is in:
The sum of difficulty levels, rank, and clear type are the main requirements to unlock a BUZRA ARTS song for EXTRA STAGE. All the charts are playable from the first day of a BUZRA ARTS song's appearance. RANDOM cannot be used. Once the condition is fulfilled, the graphics in the EXTRA STAGE will change to BUZRA ARTS, with a special background music played during the music selection screen. The conditions to access BUZRA ARTS change on the phase it is in:


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'''LAST ARTS update:''' From October 5th, 2017, similar to [[AC copula|beatmania IIDX 23 copula]]'s ''Season Line'' event, BUZRA ARTS song charts can be unlocked by clearing them once (ASSISTED EASY, as of October 26th, 2017, works). Doing so also nets you a "Buzra Icon" related to the event songs, as well as Tran Medals. Obtaining all these icons on a specified difficulty will unlock the event's secret final song on that same difficulty as a ONE MORE EXTRA STAGE. Clearing it unlocks the chart for regular play.  
'''LAST ARTS update:''' From October 5th, 2017, BUZRA ARTS song charts can be unlocked by clearing them once (ASSISTED EASY, as of October 26th, 2017, works). Doing so also nets you a "Buzra Icon" related to the event songs, as well as Tran Medals. Obtaining all these icons on a specified difficulty will unlock the event's secret final song on that same difficulty as a ONE MORE EXTRA STAGE. Clearing it unlocks the chart for regular play.  


When the ONE MORE EXTRA STAGE is accessed, all the Buzra Icons are lost and must be obtained again. However, unlike ''Season Line'', you can get them by clearing the BUZRA ARTS songs outside of EXTRA STAGE.
When the ONE MORE EXTRA STAGE is accessed, all the Buzra Icons are lost and must be obtained again. You can get them by clearing the BUZRA ARTS songs again outside of EXTRA STAGE.


'''Current element:''' METAL (Phase 5)<br>
'''Current element:''' METAL (Phase 5)<br>
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== KOUJYO SINOBUZ DEN (攻城シノバズ伝) ==
= KOUJYO SINOBUZ DEN (攻城シノバズ伝) =
[http://p.eagate.573.jp/game/2dx/24/p/event/castle_siege/info.html Official event page.]
''攻城シノバズ伝'' (KOUJYO SINOBUZ DEN) is beatmania IIDX 24 SINOBUZ's first unlock event. It started on November 17th, 2016, and ended on April 16th, 2017. It can only be played by one person only. eAMUSEMENT is required to start the event.
 
The ''攻城シノバズ伝'' (KOUJYO SINOBUZ DEN) unlock event started on November 17th, 2016 and ended on April 16th, 2017. It can only be played by one person only. eAMUSEMENT is required to start the event. A third castle was added on December 21st, 2016, and a fourth and fifth (and final) one on February 13th, 2017.


The objective of the event is to conquer castles from enemies. To do so, you must obtain Onigiri. Playing a song gives you Onigiri points. The amount of points depend on which mode you are playing:
The objective of KOUJYO SINOBUZ DEN is to conquer castles from enemies. To do so, you must obtain Onigiri. Playing a song gives you Onigiri points. The amount of points depend on which mode you are playing:


* '''STANDARD / Dani nintei / HAZARD:''' 250 points (from one to four songs)
* '''STANDARD / Dani nintei / HAZARD:''' 250 points (from one to four songs)
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** 解 (purple): decreases the resistance of the treasure box by 50% for one time.
** 解 (purple): decreases the resistance of the treasure box by 50% for one time.


Ninjutsu cannot be used in the final castle (黒刃図城).
Ninjutsu cannot be used in the final castle.


The command EXIT is used to close the event screen (same as when the time runs out).
The command EXIT is used to close the event screen (same as when the time runs out).


Onigiri points obtained are lost when the player enters another castle. Events in the castles appear in specific points. The first castle (注都利阿流城) must be cleared before you can access the second and third castles (蒼刃図城 and 黄刃図城 respectively).
Onigiri points obtained are lost when the player enters another castle. Events in the castles appear in specific points. The first castle must be cleared before you can access the other castles. The first four castles ''must'' be cleared for you to access the final one.


The following is a list of items that can be obtained throughout events in each castle:
The following is a list of items that can be obtained throughout events in each castle:
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* [[Go Ahead!!]]
* [[Go Ahead!!]]


Bronze Tran medals are obtained when you reach the first castle, when you reach 50% and 100% exploration rate from each castle, when you clear one event and when you clear five events.
Bronze Tran medals are obtained when you reach the first castle, when you reach 50% and 100% exploration rate for each castle, when you clear one event, and when you clear five events. Silver Tran Medals are obtained after clearing 10, 15, 25, 35, 50, 65 and 80 events, respectively. Gold Tran Medals are obtained after clearing 100 events and defeating castle bosses.
 
Silver Tran Medals are obtained after clearing 10, 15, 25, 35, 50, 65 and 80 events, respectively.
 
Gold Tran Medals are obtained after clearing 100 events and defeating castle bosses.


Black Tran Medals can be obtained in this event by doing the following:
Black Tran Medals can be obtained in this event by doing the following:
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== Ninnin shichikenden (忍々七鍵伝) ==
= Ninnin shichikenden (忍々七鍵伝) =
[http://p.eagate.573.jp/game/2dx/24/p/event/ninnin/info.html Official event page.]
'Ninnin shichikenden'' (忍々七鍵伝) is beatmania IIDX 24 SINOBUZ's second umlock event, which started on April 20th, 2017 and ended on July 2nd, 2018. The event appears in one player only. eAMUSEMENT is required to play the event. Ninnin shichikenden can only be selected in STANDARD ''only''.
 
The ''Ninnin shichikenden'' (忍々七鍵伝) is beatmania IIDX 24 SINOBUZ's second event, which started on April 20th, 2017 and ended on July 2nd, 2018. The event appears in one player only. eAMUSEMENT is required to play the event. Ninnin shichikenden can only be selected in STANDARD ''only''.
 
Before the beginning of any song in STANDARD, you will see a folder labeled Ninnin '''忍々七鍵伝'''. Accessing it takes you to the event itself (you cannot return to the regular song selection screen for the stage). What mode you played on carries over to the folder; difficulty levels are lifted.


Upon entering the folder, players then choose a school, then a Dojo (流派) inside the school to unlock the song which represents that Dojo. Each Dojo is themed (e.g. a Scratch Dojo) and contains specific songs that fit the Dojo theme (i.e., the Scratch Dojo contains scratch-intensive songs).
Before the beginning of any song in STANDARD, you will see a folder labeled Ninnin '''忍々七鍵伝'''. Accessing it takes you to the event itself (you cannot return to the regular song selection screen for the stage). What mode you played on carries over to the folder; difficulty levels are lifted. Upon entering the folder, players then choose a school, then a Dojo (流派) inside the school to unlock the song which represents that Dojo. Each Dojo is themed (e.g. a Scratch Dojo) and contains specific songs that fit the Dojo theme (i.e., the Scratch Dojo contains scratch-intensive songs).


The Dojos are as follows, along with their unlockable songs and the type of songs included in them:
The Dojos are as follows, along with their unlockable songs and the type of songs included in them:
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** The one with the unusual shadow (影月を極めし者): [[Mare Nectaris]]: Final songs from past IIDX exclusive unlock events. Only appears when all other schools have been cleared.
** The one with the unusual shadow (影月を極めし者): [[Mare Nectaris]]: Final songs from past IIDX exclusive unlock events. Only appears when all other schools have been cleared.


After playing a song from a Dojo, players will move to another screen, where a seven-key keyboard is shown with different DJ ranks on each key, and enemy ninjas appearing on each key. At this point, the player is given the option to raise any key rank corresponding to an active opponent to AAA (a key that is already at AAA can be chosen for this; if a choice is not made, one is randomly chosen). Players will then hurt the ninjas, the damage being directly proportional to the key's DJ rank. (If three Mystery Scrolls are used, all keys with a rank less than AA will be boosted to AA.)
After playing a song from a Dojo, players will move to another screen, where a seven-key keyboard is shown with different DJ ranks on each key, enemy ninjas appearing on each key. At this point, the player is given the option to raise any key rank corresponding to an active opponent to AAA (a key that is already at AAA can be chosen for this; if a choice is not made, one is randomly chosen). Players will then hurt the ninjas, the damage being directly proportional to the key's DJ rank. (If three Mystery Scrolls are used, all keys with a rank less than AA will be boosted to AA.) Defeating enemies will give the player the award the enemy is holding if they have one. Enemies may hold BUZZ (1000 BUZZ), NORMAL/HYPER charts, and a special item to increase the 忍気 meter by a third. The ANOTHER chart will only be awarded once all seven enemies have been defeated.
 
Defeating enemies will give the player the award the enemy is holding if they have one. Enemies may hold BUZZ (1000 BUZZ), NORMAL and HYPER charts, and a special item to increase the 忍気 meter by 1/3. The ANOTHER chart will only be awarded once all seven enemies have been defeated.


Once the attack is finished, the player will return to STANDARD mode play for the rest of the credit (unless you're on the final/EXTRA stage).
Once the attack is finished, the player will return to STANDARD play for the rest of the credit (unless you're on the final/EXTRA stage).


If playing a mode other than STANDARD (one player only), playing songs will increase a special 忍気 meter, which will make attacks more effective. This will be consumed the next time the player enters a Dojo. The following bonuses are available:
If playing a mode other than STANDARD (one player only), playing songs will increase a special 忍気 meter, which will make attacks more effective. This will be consumed the next time the player enters a Dojo. The following bonuses are available:
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{{IIDX Song|EXPERIMENTAL|[[Mare Nectaris]]|[[Ryutaro Nakahara|神楽]]|256|-|7|10|12|7|10|12}}
{{IIDX Song|EXPERIMENTAL|[[Mare Nectaris]]|[[Ryutaro Nakahara|神楽]]|256|-|7|10|12|7|10|12}}
}}
}}
= Other Unlocks =


== Version up kinen gakkyoku koukan (バージョンアップ記念 楽曲交換) ==
== Version up kinen gakkyoku koukan (バージョンアップ記念 楽曲交換) ==

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