AC jb prop: Difference between revisions

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* [[jubeat prop Full Song List]]
* [[jubeat prop Full Song List]]


= New Songs =
= Default Songs =
 
== Default Songs ==
{{jb Songlist Header|
{{jb Songlist Header|
{{jb Songlist Category|Licensed Songs}}
{{jb Songlist Category|Licensed Songs}}
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== Unlockable Songs ==
= Step =
=== Step ===
''Step'' is the first unlock system of jubeat prop, and works similarly to the Grade systems in [[AC jb|jubeat]] and [[AC jb ripples|jubeat ripples]]. Step levels also replace the ''jubility'' rating system.
''Step'' is the first unlock system of jubeat prop, and works similarly to the Grade systems in [[AC jb|jubeat]] and [[AC jb ripples|jubeat ripples]]. Step levels also replace the ''jubility'' rating system.


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For more information, refer to [http://bemaniwiki.com/index.php?jubeat%20prop%2F%B1%A3%A4%B7%CD%D7%C1%C7%2FStep BEMANIWiki 2nd's full Step guide].
For more information, refer to [http://bemaniwiki.com/index.php?jubeat%20prop%2F%B1%A3%A4%B7%CD%D7%C1%C7%2FStep BEMANIWiki 2nd's full Step guide].


''Songs are listed in order of unlocking. Note that this table only includes new songs and Hold Marker charts.''
Only songs and [2] charts new to jubeat prop are listed below.


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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
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=== ARENA MODE ===
= ARENA MODE =
ARENA MODE was added on September 7th, 2015. This mode works as a class ranking system, similar to [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]' LEAGUE MODE.
ARENA MODE was added on September 7th, 2015. This mode works as a class ranking system, similar to [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]' LEAGUE MODE.


Every Monday, a new course of 3 set songs is made available to play in ARENA MODE for one week. By playing the course, your class in the mode will change accordingly, depending on your performance in the course. Also, inactivity in the mode for more than 2 weeks will automatically cause a demotion. Past jubility ratings are converted into one of the classes during the first play.
Every Monday, a new course of three set songs is made available to play in ARENA MODE for one week. By playing the course, your class in the mode will change accordingly, depending on your performance in the course. Also, inactivity in the mode for more than 2 weeks will automatically cause a demotion. Past jubility ratings are converted into one of the classes during the first play.


Classes range from Amateur (the lowest) to Legend (the highest), which are then split into five sub-classes in each (except for Legend).
Classes range from Amateur (the lowest) to Legend (the highest), which are then split into five sub-classes in each (except for Legend).
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From March 7th, 2016 to March 13th, 2016, Too Late Snow [ 2 ] can be unlocked for playing in NORMAL MODE by playing Too Late Snow in ARENA MODE once. Too Late Snow [ 2 ] will then be unlocked on March 14th, 2016.
From March 7th, 2016 to March 13th, 2016, Too Late Snow [ 2 ] can be unlocked for playing in NORMAL MODE by playing Too Late Snow in ARENA MODE once. Too Late Snow [ 2 ] will then be unlocked on March 14th, 2016.


Only the ARENA MODE new songs/charts are listed below:
Only new songs/charts in ARENA MODE are listed below.


{{jb Songlist Header|
{{jb Songlist Header|
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=== BONUS TUNE ===
= BONUS TUNE =
The BONUS TUNE system returns from [[AC jb saucer fulfill|jubeat saucer fulfill]]. BONUS TUNE is similar to the EXTRA STAGE systems of other BEMANI games. To access it, you must fill a circular gauge that appears on the result screen of every TUNE by acquiring BONUS TUNE POINTs. To acquire BONUS TUNE POINTs, you must meet certain conditions:
The BONUS TUNE system returns from [[AC jb saucer fulfill|jubeat saucer fulfill]]. Please see its page for more details.


* Play a song: 10 POINTs (NORMAL), 80 POINTs (NORMAL MORE)
New BONUS TUNES POINT bonuses include:
* Matching four people: 10 POINTs (NORMAL), 30 POINTs (NORMAL MORE)
* Matching partner's full combo: 10 POINTs (NORMAL), 30 POINTs (NORMAL MORE)
* Matching partner's EXCELLENT: 10 POINTs (NORMAL), 30 POINTs (NORMAL MORE)
* Play a song for the first time: 10 POINTs (NORMAL), 60 POINTs (NORMAL MORE)
* Play an ACHIEVEMENT target song: 10 POINTs (NORMAL), 20 POINTs (NORMAL MORE)
* Full combo a Challenge song: 20 POINTs (NORMAL), 300 POINTs (NORMAL MORE)
* Failure to full combo a Challenge song: 10 POINTs (NORMAL), 100 POINTs (NORMAL MORE)


and from July 14th, 2015 onwards:
* Matching with one other person: 5 POINTs (NORMAL), 20 POINTs (NORMAL MORE)
* Matching with one other person: 5 POINTs (NORMAL), 20 POINTs (NORMAL MORE)
* Matching with two other people: 10 POINTs (NORMAL), 40 POINTs (NORMAL MORE)
* Matching with two other people: 10 POINTs (NORMAL), 40 POINTs (NORMAL MORE)
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=== FLOOR INFECTION ===
= Other Unlocks =
== FLOOR INFECTION ==
Similar to the other [[FLOOR INFECTION]] parts, playing [[AC SDVX III|SOUND VOLTEX III GRAVITY WARS]] will raise the ''infection level'' and unlock the following songs from the SOUND VOLTEX series.
Similar to the other [[FLOOR INFECTION]] parts, playing [[AC SDVX III|SOUND VOLTEX III GRAVITY WARS]] will raise the ''infection level'' and unlock the following songs from the SOUND VOLTEX series.


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=== Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) ===
== Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) ==
The [[Kaitou BisCo no yokokujou!!]] (怪盗BisCoの予告状!!) event started on June 17th, 2015 and ended on December 21st, 2015.
The [[Kaitou BisCo no yokokujou!!]] (怪盗BisCoの予告状!!) event started on June 17th, 2015 and ended on December 21st, 2015.


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=== BEMANI SUMMER DIARY 2015 ===
== BEMANI SUMMER DIARY 2015 ==
The [[BEMANI SUMMER DIARY 2015]] event started on July 23rd, 2015, and ended on October 26th, 2015.
The [[BEMANI SUMMER DIARY 2015]] event started on July 23rd, 2015, and ended on October 26th, 2015.


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=== Smith no kimagure gentle (スミスのきまぐれジェントル) ===
== Smith no kimagure gentle (スミスのきまぐれジェントル) ==
The [[Smith no kimagure gentle]] (スミスのきまぐれジェントル) event started on December 28th, 2015.
The [[Smith no kimagure gentle]] (スミスのきまぐれジェントル) event started on December 28th, 2015.


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=== Hinatabi chikuwa-hime ketteisen (日向美ちくわ姫決定戦) ===
== Hinatabi chikuwa-hime ketteisen (日向美ちくわ姫決定戦) ==
The [[Hinatabi chikuwa-hime ketteisen]] (日向美ちくわ姫決定戦) event started on February 24th, 2016 in [[AC GD Tri-Boost|GITADORA Tri-Boost]], jubeat prop, [[AC MSC|MÚSECA]], [[AC pnm eclale|pop'n music éclale]], and [[AC RB VOLZZA|REFLEC BEAT VOLZZA]].
The [[Hinatabi chikuwa-hime ketteisen]] (日向美ちくわ姫決定戦) event started on February 24th, 2016 in [[AC GD Tri-Boost|GITADORA Tri-Boost]], jubeat prop, [[AC MSC|MÚSECA]], [[AC pnm eclale|pop'n music éclale]], and [[AC RB VOLZZA|REFLEC BEAT VOLZZA]].


This event ended on December 1st, 2016, in [[AC jb Qubell|jubeat Qubell]]. Since then, the Music GET songs can be unlocked via jubeat Qubell's ''dig dig Qubell''.
This event ended on December 1st, 2016, in [[AC jb Qubell|jubeat Qubell]]. Since then, the Music GET songs can be unlocked via jubeat Qubell's ''dig dig Qubell''.


==== Music GET ====
=== Music GET ===
To unlock the following songs, players must raise the Chikuwa Gauge (ちくわゲージ) playing [[HinaBitter|ひなビタ♪]] songs. Do note that each song has its own Chikuwa Gauge, and that the songs must be unlocked on each participant game (progress does not carry over to other games).
To unlock the following songs, players must raise the Chikuwa Gauge (ちくわゲージ) playing [[HinaBitter|ひなビタ♪]] songs. Do note that each song has its own Chikuwa Gauge, and that the songs must be unlocked on each participant game (progress does not carry over to other games).


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* Group songs will raise 1/8 of the Gauge for all five characters.
* Group songs will raise 1/8 of the Gauge for all five characters.


==== Support the chikuwa princess ====
=== Support the chikuwa princess ===
From February 24th to March 16th, 2016, players could vote for one of the 日向美ビタースイーツ♪ members in order to get her respective cover song from the Five Drops albums into each participant game. Players had to get a Membership Card by introducing a serial code given on the respective member's Five Drops album, or by filling the respective Chikuwa Gauge of the member on at least two games, and then collect chikuwa by playing 日向美ビタースイーツ♪ songs or by voting on the event website once per day.
From February 24th to March 16th, 2016, players could vote for one of the 日向美ビタースイーツ♪ members in order to get her respective cover song from the Five Drops albums into each participant game. Players had to get a Membership Card by introducing a serial code given on the respective member's Five Drops album, or by filling the respective Chikuwa Gauge of the member on at least two games, and then collect chikuwa by playing 日向美ビタースイーツ♪ songs or by voting on the event website once per day.


The winner, Rin Shimotsuki, was announced on March 16th, 2016. Her cover song [[Kurokami midareshi shura to narite~Rin edition~|黒髪乱れし修羅となりて~凛edition~]] was added by default on April 18th, 2016 in jubeat Qubell.  
The winner, Rin Shimotsuki, was announced on March 16th, 2016. Her cover song [[Kurokami midareshi shura to narite~Rin edition~|黒髪乱れし修羅となりて~凛edition~]] was added by default on April 18th, 2016 in jubeat Qubell.  


==== Unlockable Songs ====
{{jb Songlist Header|
{{jb Songlist Header|
{{jb Songlist Category|日向美ちくわ姫決定戦|bg=#FFA5C8|color=#B71453}}
{{jb Songlist Category|日向美ちくわ姫決定戦|bg=#FFA5C8|color=#B71453}}
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== Event only songs ==
== Utakatsu! Super Live 2015 Event Only Songs (ウタカツ!スーパーライブ2015会場限定曲) ==
=== Utakatsu! Super Live 2015 Event Only Songs (ウタカツ!スーパーライブ2015会場限定曲) ===
The following songs could only be played on the Utakatsu! Super Live 2015 event on March 22nd, 2015, in both jubeat prop and [[CS jb plus|jubeat plus]].
The following songs could only be played on the Utakatsu! Super Live 2015 event on March 22nd, 2015, in both jubeat prop and [[CS jb plus|jubeat plus]].


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