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== Profile == | == Profile == | ||
Maya Takamura joined the beatmania IIDX video designer staff during the production for [[AC IIDX RED|beatmania IIDX 11 IIDX RED]], when there was a big push to start bringing in new talent to the beatmania IIDX team. Another mostly 2D artist, her coloring style, vaguely reminiscent of watercolor, provides a contrast to [[Goli Matsumoto|GOLI]]'s (usually) cel-shaded works, although she did a few 3D movies. Maya was during her stay at KONAMI one of the very few women on the beatmania IIDX graphics design team, but was one of many staffers who played beatmania IIDX; her KONAMI ID was 6233-6531. | |||
Maya left KONAMI sometime in 2008 after the location test of [[AC EMPRESS|beatmania IIDX 16 EMPRESS]] and before November of that year, though she continued to make videos for beatmania IIDX for a couple of years after as a freelance artist, and jackets in REFLEC BEAT until the series' end, even being the main character illustrator of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]]. | |||
== Trivia == | |||
* Maya drew the album art for [[OSTER project]]'s album, Recursive Call. | |||
* Maya worked on a web manga titled ''ヨルの鍵: The Sign of Abyss''. | |||
== | = Aliases = | ||
* MAYA | |||
* MAYA | |||
= Credited Works = | = Credited Works = |