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== Song Information == | == Song Information == | ||
Artist: [[ | Artist: CALF<br> | ||
Composition/Arrangement: [[Takehiko Fujii|CALF]]<br> | |||
BPM: 220<br> | BPM: 220<br> | ||
Genre: | Length: 1:49<br> | ||
Genre: BREAKCORE<br> | |||
VJ: [[F-Fly|F-FLY]]<br> | VJ: [[F-Fly|F-FLY]]<br> | ||
First | First Music Game Appearance: [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]<br> | ||
Other Music Game Appearances: None. | |||
== Lyrics == | == Lyrics == | ||
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</pre> | </pre> | ||
== Song Connections/Remixes == | == Song Connections / Remixes == | ||
None. | None. | ||
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* The video for SCREAM SQUAD is filmed in Rome's Termini railway station, with other segments filmed in various places in Italy. Toward the end there is what appears to be a shot of Venice, and an old-style Roman articulated tram. | * The video for SCREAM SQUAD is filmed in Rome's Termini railway station, with other segments filmed in various places in Italy. Toward the end there is what appears to be a shot of Venice, and an old-style Roman articulated tram. | ||
* SCREAM SQUAD marks Takehiko Fujii's first use of his CALF alias in the beatmania IIDX series. | |||
== | == Song Production Information == | ||
The genre is BREAKCORE, but the song really wants to be more like old school breakbeats. It's fast, but I was hoping to pull off the feeling like when an experienced F1 driver thinks the high speeds he's going at are slow. I wonder if I overdid it with the speed - this song is a confirmation that BPM and the feeling of how fast the song is aren't always directly related. So, even if you're playing it slowly, I hope you'll pick up the pace. | The genre is BREAKCORE, but the song really wants to be more like old school breakbeats. It's fast, but I was hoping to pull off the feeling like when an experienced F1 driver thinks the high speeds he's going at are slow. I wonder if I overdid it with the speed - this song is a confirmation that BPM and the feeling of how fast the song is aren't always directly related. So, even if you're playing it slowly, I hope you'll pick up the pace. | ||
== Video Production | == Video Production Information == | ||
A CALF song. This time again it's tasteful and cool. It's like platforms and stone paved streets made out of foreign materials. CALF songs always have a sort of Japanese feel to them, yeah? Is it supposed to be classical? Directional? No matter what, I wanted to try to make the movie match up in feeling. | A CALF song. This time again it's tasteful and cool. It's like platforms and stone paved streets made out of foreign materials. CALF songs always have a sort of Japanese feel to them, yeah? Is it supposed to be classical? Directional? No matter what, I wanted to try to make the movie match up in feeling. | ||
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This time around I tried to think more like a VJ, letting my skils as a designer start to unfold even before the song begins. If you've got a song that fits with the idea of using lots of stock short clips, VJ-style, you pick a choice image from among the stock footage to build your video around. That's how I made this movie. | This time around I tried to think more like a VJ, letting my skils as a designer start to unfold even before the song begins. If you've got a song that fits with the idea of using lots of stock short clips, VJ-style, you pick a choice image from among the stock footage to build your video around. That's how I made this movie. | ||
==Difficulty== | ==Difficulty & Notecounts== | ||
beatmania IIDX difficulty rated from 1 to 12.<br> | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2"|Game | !style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | !style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | ||
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | !style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | ||
|- | |- | ||
!style="background:#9999ee;"|Beginner | !style="background:#9999ee; text-align: center;" width="70px"|Beginner | ||
!style="background:#9999ee;"|Normal | !style="background:#9999ee; text-align: center;" width="70px"|Normal | ||
!style="background:#9999ee;"|Hyper | !style="background:#9999ee; text-align: center;" width="70px"|Hyper | ||
!style="background:#9999ee;"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
!style="background:#9999ee;"|Normal | !style="background:#9999ee; text-align: center;" width="70px"|Normal | ||
!style="background:#9999ee;"|Hyper | !style="background:#9999ee; text-align: center;" width="70px"|Hyper | ||
!style="background:#9999ee;"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
|- | |||
| Notecounts || style="background:#00FF7F;"|275 || style="background:#73C2FB;"|609 || style="background:#eeee77;"|869 || style="background:#FB607F;"|1073 || style="background:#73C2FB;"|579 || style="background:#eeee77;"|683 || style="background:#FB607F;"|1072 | |||
|- | |- | ||
| | | beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 | ||
|- | |- | ||
| IIDX | | beatmania IIDX 13 DistorteD || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|↑12 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|↑9 || style="background:#FB607F;"|↑12 | ||
|- | |- | ||
| IIDX | | beatmania IIDX 14 GOLD→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|↑10 || style="background:#FB607F;"|12 | ||
|- | |- | ||
| IIDX | | beatmania IIDX 12 HAPPY SKY CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 | ||
|- | |- | ||
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 | |||
|} | |||
[[Category:Songs]] | [[Category:Songs]] |