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Additional progress boosts can be obtained by playing songs which fall on one of the five given descriptions: songs, artists, genres, NOTES RADAR proficiency, and BPM range. These selections appear in the Recommend folder and change with every credit. A rival bonus is awarded to you when another player who has you as an active rival plays a recommend category with your DJ name attached to it. Using a DJ VIP PASS BLACK will also provide bonus progress as with similar unlock events from previous styles. Awarded bonuses are indicated as SUCCESS! during the results screen at the end of each credit. | Additional progress boosts can be obtained by playing songs which fall on one of the five given descriptions: songs, artists, genres, NOTES RADAR proficiency, and BPM range. These selections appear in the Recommend folder and change with every credit. A rival bonus is awarded to you when another player who has you as an active rival plays a recommend category with your DJ name attached to it. Using a DJ VIP PASS BLACK will also provide bonus progress as with similar unlock events from previous styles. Awarded bonuses are indicated as SUCCESS! during the results screen at the end of each credit. | ||
Each section of the event also includes a DJ SKILL bonus which can boost the standard progress up to 25% per credit by fulfilling certain conditions to unlock the DJ SKILL badge associated with each flyer. Each badge level adds an extra 5% to the DJ SKILL bonus.The first badge is awarded after 10 successful completions of this condition (and subsequent badges at 20, 30, 50, and 70 completions). When playing Premium Free mode, you are limited to 5 completions of the DJ SKILL condition per credit. | Each section of the event also includes a DJ SKILL bonus which can boost the standard progress up to 25% per credit by fulfilling certain conditions to unlock the DJ SKILL badge associated with each flyer. Each badge level adds an extra 5% to the DJ SKILL bonus.The first badge is awarded after 10 successful completions of this condition (and subsequent badges at 20, 30, 50, and 70 completions). When playing Premium Free mode, you are limited to 5 completions of the DJ SKILL condition per credit. Each flyer also have different conditions: | ||
* '''RESIDENT OPENING PARTY''': Play songs from any of the six NOTES RADAR recommend folders. The difficulty for songs listed in the folder must be played otherwise it will not count. | * '''RESIDENT OPENING PARTY''': Play songs from any of the six NOTES RADAR recommend folders. The difficulty for songs listed in the folder must be played otherwise it will not count. | ||
* '''IIDX NEW YEAR PARTY''': Obtain a AAA ranking for the turntable lane evaluation. This can be viewed by pressing 5 on the keypad twice during the results screen, or via the Play Analyze results screen on the LIGHTNING MODEL sub monitor. | * '''IIDX NEW YEAR PARTY''': Obtain a AAA ranking for the turntable lane evaluation. This can be viewed by pressing 5 on the keypad twice during the results screen, or via the Play Analyze results screen on the LIGHTNING MODEL sub monitor. | ||
RESIDENT PARTY is also an EXTRA STAGE system, and similar to past EXTRA STAGE systems, this only appears on PREMIUM START when playing on Japanese cabinets (which requires [[PASELI]]). Similar to Hideout PLATFORMs songs, SECRET LIVE does not require past flyers songs to be unlocked, and they cannot be accessed by regular means. | |||
The sum of difficulty levels, DJ LEVEL, and clear type are the main requirements to make the songs available for EXTRA STAGE. All the charts are playable from the first day of a CastHour SPACE song's appearance. The conditions to access the EXTRA STAGE-exclusive songs change based on the Phase it is in: | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | |||
!style="background:#9999ee; text-align: center;" rowspan=2|Phase | |||
!style="background:#9999ee; text-align: center;" colspan=3|NORMAL | |||
!style="background:#9999ee; text-align: center;" colspan=3|HYPER | |||
!style="background:#9999ee; text-align: center;" colspan=3|ANOTHER | |||
|- | |||
!style="background:#9999ee; text-align: center;"|Total Level | |||
!style="background:#9999ee; text-align: center;"|DJ LEVEL | |||
!style="background:#9999ee; text-align: center;"|Clear Lamp | |||
!style="background:#9999ee; text-align: center;"|Total Level | |||
!style="background:#9999ee; text-align: center;"|DJ LEVEL | |||
!style="background:#9999ee; text-align: center;"|Clear Lamp | |||
!style="background:#9999ee; text-align: center;"|Total Level | |||
!style="background:#9999ee; text-align: center;"|DJ LEVEL | |||
!style="background:#9999ee; text-align: center;"|Clear Lamp | |||
|- | |||
|Phase 1 | |||
|18 | |||
|A or better | |||
|EX-HARD clear or better | |||
|27 | |||
|AA or better | |||
|EX-HARD clear or better | |||
|34 | |||
|AAA | |||
|EX-HARD clear or better | |||
|- | |||
|colspan=10|No STYLE modifiers (FLIP, RANDOM, S-RANDOM, R-RANDOM and MIRROR) may be used. | |||
|} | |||
By obtaining the same conditions when playing an EXTRA STAGE-exclusive song (currently only ANOTHER charts are available), the player will access ONE MORE EXTRA STAGE, retaining any modifiers used such as the gauge used and whether it is played on Single or Double. Like CastHour SPACE's Hideout's EXTRA STAGE system, neither songs are instantly unlocked for regular play, and similar unlocking conditions have to be fulfilled again for subsequent attempts.<!--After a certain period of time, the previous SECRET LIVE flyer songs are made available for unlock as like other flyers (and revealing the ONE MORE EXTRA STAGE's NORMAL and HYPER charts for the first time).--> | |||
Like CastHour SPACE, VIBES and V-DISCs, as well as charts of the song in question are unlocked upon reaching certain thresholds in the gauge. Charts are unlocked in order of difficulty; ANOTHER charts will always be the final reward for every song. | Like CastHour SPACE, VIBES and V-DISCs, as well as charts of the song in question are unlocked upon reaching certain thresholds in the gauge. Charts are unlocked in order of difficulty; ANOTHER charts will always be the final reward for every song. | ||
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{{IIDX Songlist Category|{{span style color|white|SECRET}} {{span style color|hotpink|LIVE}}<br>{{span style color|white|(Unlockable from}} {{span style color|hotpink|March 9th, 2023)}}|bg=linear-gradient(-45deg, transparent 55%, magenta 55% 56%, transparent 56% 57%, magenta 57% 58%, transparent 58% 100%), linear-gradient(135deg, transparent 60%, magenta 60% 62%, transparent 62% 100%), linear-gradient(to right, white 0%, cyan 20%, silver 30%, black 40% 80%, grey 90% 100%)}} | {{IIDX Songlist Category|{{span style color|white|SECRET}} {{span style color|hotpink|LIVE}}<br>{{span style color|white|(Unlockable from}} {{span style color|hotpink|March 9th, 2023)}}|bg=linear-gradient(-45deg, transparent 55%, magenta 55% 56%, transparent 56% 57%, magenta 57% 58%, transparent 58% 100%), linear-gradient(135deg, transparent 60%, magenta 60% 62%, transparent 62% 100%), linear-gradient(to right, white 0%, cyan 20%, silver 30%, black 40% 80%, grey 90% 100%)}} | ||
{{IIDX Song|CHANNEL K|[[kors k's How to make OTOGE CORE 「LONG」]]|[[Kosuke Saito|kors k]]|190|-|6|10|12|LS=-|6|10|12|LD=-}} | {{IIDX Song|CHANNEL K|[[kors k's How to make OTOGE CORE 「LONG」]]|[[Kosuke Saito|kors k]]|190|-|6|10|12|LS=-|6|10|12|LD=-}} | ||
{{IIDX Songlist Category|{{span style color|white|Available after unlock}}{{span style color|hotpink|king the above songs}}|bg=linear-gradient(-45deg, transparent 55%, magenta 55% 56%, transparent 56% 100%), linear-gradient(135deg, transparent 60%, magenta 60% 61%, transparent 61% 100%), linear-gradient(to right, white 0%, cyan 20%, silver 30%, black 40% 80%, grey 90% 100%)}} | |||
{{IIDX Song|CULMINATION|Beyond Evolution|Hekatoncheir|185|-|-|-|12|LS=-|-|-|12|LD=?}} | {{IIDX Song|CULMINATION|[[Beyond Evolution]]|[[Hekatoncheir]]|185|-|-|-|12|LS=-|-|-|12|LD=?}} | ||
}} | }} | ||
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