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= EXTRA/ENCORE STAGES = | = EXTRA/ENCORE STAGES = | ||
GuitarFreaks | == Extra/Encore Stage Requirements == | ||
*Extra Stage: Obtain a net total of 0 points over a playthrough, where for a given song: | |||
**SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points. | |||
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist. For the first time ever, the Perfect percentages to access the ENCORE/PREMIUM ENCORE Stage are now unified on both GuitarFreaks and DrumMania. | |||
*Encore Stage: Obtain 95% Perfects on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage. The required Perfect percentage decreases to 92% at Level 15. | |||
*Premium Encore Stage: Obtain 98% Perfects on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. When accessed, the Premium Encore Stage (and only the Premium Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage. The required Perfect percentage decreases to 95% at Level 15. If the song is successfully cleared, the BLAZING STAGE will be immediately played up to the highest difficulty that was playable on Premium Encore Stage. | |||
== | == ENCORE CHANCE == | ||
New to GuitarFreaks V6 & DrumMania V6, on some occasions an ENCORE CHANCE will appear on EXTRA STAGE for a select EXTRA STAGE song, noted by the EXTRA STAGE inscription in red. If an ENCORE CHANCE appears, the percentage to access the ENCORE or PREMIUM ENCORE Stage will be simplified by accumulating 20 points (18 at Level 15). The exact system is unconfirmed, although [http://bemaniwiki.com/ BEMANIWiki 2nd] has developed a fairly accurate estimate: | |||
* ENCORE CHANCE occurs when 20 points are accumulated (18 points at Extra Level 15). | * ENCORE CHANCE occurs when 20 points are accumulated (18 points at Extra Level 15). | ||
* Points are earned based upon the PERFECT% obtained on Extra Stage: | * Points are earned based upon the PERFECT% obtained on Extra Stage: | ||
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Once an ENCORE CHANCE has been obtained, 20 (18) points will need to be obtained again; however, failing the EXTRA STAGE song during ENCORE CHANCE while using the RISKY modifier will allow ENCORE CHANCE to be carried over to the next playthrough. | Once an ENCORE CHANCE has been obtained, 20 (18) points will need to be obtained again; however, failing the EXTRA STAGE song during ENCORE CHANCE while using the RISKY modifier will allow ENCORE CHANCE to be carried over to the next playthrough. | ||
If ENCORE CHANCE is not earned when ENCORE CHANCE occurs, the requirement to achieve the chance again is lowered to 10 points. If on that ENCORE CHANCE ENCORE STAGE is still not earned, HYPER ENCORE CHANCE will be available on the next playthrough after | If ENCORE CHANCE is not earned when ENCORE CHANCE occurs, the requirement to achieve the chance again is lowered to 10 points. If on that ENCORE CHANCE ENCORE STAGE is still not earned, HYPER ENCORE CHANCE will be available on the next playthrough after the points are accumulated. If HYPER ENCORE CHANCE is not earned on that playthrough, ENCORE CHANCE is made available by earning 10 more points, and HYPER ENCORE CHANCE and ENCORE CHANCE will continue to alternate in this manner until ENCORE or PREMIUM ENCORE STAGE is obtained. | ||
The following percentages to access the ENCORE/PREMIUM ENCORE STAGE when the chance is active are as follows: | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | |||
!style="background:#9999ee; text-align: center;" rowspan=2| Chance | |||
PREMIUM ENCORE | !style="background:#9999ee; text-align: center;" colspan=2| EXTRA LEVEL 14 or earlier | ||
!style="background:#9999ee; text-align: center;" colspan=2| EXTRA LEVEL 15 | |||
|- | |||
!style="background:#9999ee;"| ENCORE | |||
!style="background:#9999ee;"| PREMIUM ENCORE | |||
!style="background:#9999ee;"| ENCORE | |||
!style="background:#9999ee;"| PREMIUM ENCORE | |||
|- | |||
| Regular || 95% || 98% || 92% || 95% | |||
|- | |||
| ENCORE Chance || 90% || 95% || 87% || 92% | |||
|- | |||
| Hyper ENCORE Chance || 75% || 90% || 70% || 87% | |||
|} | |||
=== EXTRA RUSH Levels === | |||
== EXTRA | |||
Note: When the machine is on local mode or is not connected to [[e-amusement]], the Extra Level is set to Level 1. | Note: When the machine is on local mode or is not connected to [[e-amusement]], the Extra Level is set to Level 1. | ||
{ | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
!style="background:#9999ee; text-align: center;"|LEVEL | |||
!style="background:#9999ee; text-align: center;"|Duration | |||
|- | |||
|1||April 9th - 23rd, 2009 | |||
|- | |||
|2||April 24th - May 14th, 2009 | |||
|- | |||
|3||May 15th - 27th, 2009 | |||
|- | |||
|4||May 28th - June 11th, 2009 | |||
|- | |||
|5||June 12th - 25th, 2009 | |||
|- | |||
|6||June 26th - July 9th, 2009 | |||
|- | |||
|7||July 10th - 23th, 2009 | |||
|- | |||
|8||July 24th - August 6th, 2009 | |||
|- | |||
|9||August 7th - 20th, 2009 | |||
|- | |||
|10||August 21st - September 3rd, 2009 | |||
|- | |||
|11||September 4th - 24th, 2009 | |||
|- | |||
|12||September 25th - October 8th, 2009 | |||
|- | |||
|13||October 9th - 22nd, 2009 | |||
|- | |||
|14||October 23rd - November 5th, 2008 | |||
|- | |||
|15||November 6th, 2009 - April 30th, 2010 | |||
|} | |||
== Unlocking EXTRA/ENCORE STAGES == | === Unlocking EXTRA/ENCORE STAGES === | ||
EXTRA and ENCORE STAGEs are made available for play on all stages as Extra Level increases. Before that time, these songs may be unlocked at certain Extra Levels by achieving a set PERFECT% for the song on any difficulty level, and without using any Auto modes. | EXTRA and ENCORE STAGEs are made available for play on all stages as Extra Level increases. Before that time, these songs may be unlocked at certain Extra Levels by achieving a set PERFECT% for the song on any difficulty level, and without using any Auto modes. | ||
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!style="background:#9999ee; text-align: center;"|LV 15 | !style="background:#9999ee; text-align: center;"|LV 15 | ||
|- | |- | ||
|Rock to Infinity||style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|91%||colspan=13|Unlocked | |Rock to Infinity||style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|91%||colspan=13|Unlocked by default | ||
|- | |- | ||
|OVER THE LIMIT!||style="background:#FFC7C7;"|98%||style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|90%||colspan=12|Unlocked | |OVER THE LIMIT!||style="background:#FFC7C7;"|98%||style="background:#FFC7C7;"|95%||style="background:#FFC7C7;"|90%||colspan=12|Unlocked by default | ||
|- | |- | ||
|風神雲龍伝||style="background:#A1FAA1;"|Play only||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=9|Unlocked | |風神雲龍伝||style="background:#A1FAA1;"|Play only||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=9|Unlocked by default | ||
|- | |- | ||
|Driven Shooter||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=7|Unlocked | |Driven Shooter||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=7|Unlocked by default | ||
|- | |- | ||
|Walnuts||-|||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=5|Unlocked | |Walnuts||-|||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||colspan=5|Unlocked by default | ||
|- | |- | ||
|Chronos||-|||-||-||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%||style="background:#FFC7C7;"|80%||style="background:#FFC7C7;"|Clear to unlock | |Chronos||-|||-||-||-||-||style="background:#A1FAA1;"|Play only||style="background:#A1FAA1;"|98%||style="background:#FFC7C7;"|98%||colspan=2 style="background:#FFC7C7;"|95%||colspan=2 style="background:#FFC7C7;"|90%||style="background:#FFC7C7;"|85%||style="background:#FFC7C7;"|80%||style="background:#FFC7C7;"|Clear to unlock | ||
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|Sky||-|||-||-||-||-||-||-||-||-||-||-||style="background:skyblue;" colspan=4|Play only | |Sky||-|||-||-||-||-||-||-||-||-||-||-||style="background:skyblue;" colspan=4|Play only | ||
|} | |} | ||
== EXTRA/ENCORE STAGE Songs == | |||
* '''Current Extra Level''': 15 (November 6th, 2009 - April 30th, 2010) | |||
{{GFDM Songlist Header| | |||
{{GFDM Songlist Category|Unlocked by default}} | |||
{{GFDM Song|[[Driven Shooter]]|[[Naoyuki Sato|猫叉Master+]]|175|29|47|76|30|70|96|31|57|74|32|72|97}} | |||
{{GFDM Song|[[OVER THE LIMIT!|OVER THE LIMIT!]]|[[Kenji Ito|伊藤賢治]]|120~150|24|27|54|30|49|70|17|27|43|31|50|71}} | |||
{{GFDM Song|[[Rock to Infinity]]{{from|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}|[[Jin Senbonmatsu|千本松 仁]]|154|88|96|99|76|90|99|63|80|99|76|90|99}} | |||
{{GFDM Song|[[Walnuts]]|[[Tatsuya Furukawa|good-cool]]|136|34|58|76|53|73|97|51|74|89|54|75|98}} | |||
{{GFDM Song|[[Fuujin unryuuden|風神雲龍伝]]|[[Daisuke Kurosawa|9]][[Yoshihiko Koezuka|8]]|119|35|64|77|40|75|80|34|50|71|43|77|81}} | |||
{{GFDM Songlist Category|EXTRA STAGE|bg=#FFC7C7;}} | |||
{{GFDM Song|[[Chronos]]|[[Yasuhiro Taguchi|TAG]]|128|48|76|86|52|70|89|46|69|81|54|73|90}} | |||
{{GFDM Song|[[Kyoufu no unou kaikaku|恐怖の右脳改革]]|[[Daisuke Kurosawa|96]]|135|52|65|91|49|76|94|38|72|80|51|78|95}} | |||
{{GFDM Songlist Category|ENCORE STAGE|bg=#A1FAA1;}} | |||
{{GFDM Song|[[Jungle]]|[[Mutsuhiko Izumi]] with [[Harumi Ueko|Jimmy Weckl]]|160|48|86|97|74|89|99|62|75|88|76|88|99}} | |||
{{GFDM Songlist Category|PREMIUM ENCORE STAGE|bg=#FF4500;}} | |||
{{GFDM Song|[[Sonne]]|[[Asaki|あさき]]|156|62|84|99|61|82|99|60|78|98|65|84|99}} | |||
{{GFDM Songlist Category|BLAZING STAGE|bg=skyblue;}} | |||
{{GFDM Song|[[Sky]]|[[Mutsuhiko Izumi]]|160|24|36|62|31|41|56|30|33|40|32|43|58}} | |||
}} | |||
= Weekly GF Hit Chart = | = Weekly GF Hit Chart = |
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