AC pnm 16: Difference between revisions

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407 bytes added ,  23 September 2012
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** [[A change of probability]] (pop'n music 8 CS)
** [[A change of probability]] (pop'n music 8 CS)
** [[GET WILD]] (TV&ANIME)
** [[GET WILD]] (TV&ANIME)
** [[Otome Rumba|オトメルンバ♪]] (pop'n music 14).
** [[Otome Rumba|オトメルンバ♪]] (pop'n music 14 FEVER!)
* CYBER DIGIBEAT will be available in the SECRET category for your next Stage.
* CYBER DIGIBEAT will be available in the SECRET category for your next Stage.


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** Fuki [CS]
** Fuki [CS]
** TECHNO STARS [CS]
** TECHNO STARS [CS]
* Then, for your first and second Stage play any song using the にせポップ君の嵐 ojama with Zutto (ずっと) on. Also, use the MIRROR modifier.
* Then, for your first and second Stage play any song using the にせポップ君の嵐 Ojama with Zutto (ずっと) on. Also, use the MIRROR modifier.
* INFINITY will be available in the SECRET category for your final Stage.
* INFINITY will be available in the SECRET category for your final Stage.


=== VISUAL 4 ===
=== VISUAL 4 ===
* [http://www.konami.jp/bemani/popn/music16/sec/hint_07.html Hint #7]
* [http://www.konami.jp/bemani/popn/music16/sec/hint_07.html Hint #7]
*  
* Play with a character member of the Deuil band (Ash, Yuli or Smile). Then, play any song for your first or second Stage, but you must get at least a number exponential of 2 in the results screen (either in the total/stage score, the max combo or the COOL/GREAT/BAD/MISS count), starting from 16 (16, 32, 64, 128, 256, 512, 1024).
* VISUAL 4 will be available in the SECRET category for your next Stage.


=== MAXIMUM ===
=== MAXIMUM ===

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