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** It's also the first beatmania IIDX game with Dance Maniax and pop'n music crossovers. | ** It's also the first beatmania IIDX game with Dance Maniax and pop'n music crossovers. | ||
* Total notes display on the results screens now has four digits. Songs that had more than 999 notes in previous games only showed 999 as the note total. | * Total notes display on the results screens now has four digits. Songs that had more than 999 notes in previous games only showed 999 as the note total. | ||
* All the new licenses from [[AC 3rd style|beatmania IIDX 3rd style]] have been removed except [[S.O.S. (THE TIGER TOOK MY FAMILY)]]. | * All the new licenses from [[AC 3rd style|beatmania IIDX 3rd style]] have been removed except [[S.O.S.(THE TIGER TOOK MY FAMILY)]]. | ||
** All remaining [[AC 2nd style|2nd style]] licenses except for [[Brazilian Rhyme]] and [[Odoru! Fukujinzuke (CALCUTTA)|踊る!福神漬 (CALCUTTA)]] have also been removed. | ** All remaining [[AC 2nd style|2nd style]] licenses except for [[Brazilian Rhyme]] and [[Odoru! Fukujinzuke (CALCUTTA)|踊る!福神漬 (CALCUTTA)]] have also been removed. | ||
* [[Kosuke Saito]] and [[Ryutaro Nakahara]] make their BEMANI debuts. However, both wouldn't be seen again after this game until [[AC 9th style|beatmania IIDX 9th style]], where they became regular composers for the series. | * [[Kosuke Saito]] and [[Ryutaro Nakahara]] make their BEMANI debuts. However, both wouldn't be seen again after this game until [[AC 9th style|beatmania IIDX 9th style]], where they became regular composers for the series. |