AC DDR A: Difference between revisions

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* All songs without fullscreen background videos will now always play on one dance stage instead of randomly selecting between multiple stages like in previous games.
* All songs without fullscreen background videos will now always play on one dance stage instead of randomly selecting between multiple stages like in previous games.
* All songs received upscaled jackets.
* All songs received upscaled jackets.
* The jacket display and "READY" and "HERE WE GO" prompts during gameplay have been altered: the song's jacket is now shown at the beginning of the song, up to 12 beats before the first note, after which the "READY" prompt appears on screen for one full measure and then the "HERE WE GO" prompt appears for up to three beats afterwards.
* The jacket display and "READY" and "HERE WE GO" prompts during gameplay have been altered: the song's jacket is now shown at the beginning of the song, up to 12 beats before the first note, after which the "READY" prompt appears on screen for one full measure and then the "HERE WE GO" prompt appears for up to three beats afterwards. However, not all songs follow this rule.
** At the same time the "HERE WE GO" message appears on screen, the player's Step Zone becomes active and the Screen filter (if turned on) also appears.
** At the same time the "HERE WE GO" message appears on screen, the player's Step Zone becomes active and the Screen filter (if turned on) also appears.
** If the song being played has a background video, the on-screen jacket display is skipped, and the "READY" message is immediately displayed for one full measure, with "HERE WE GO" appearing for three beats afterwards. This mimicks the behavior of "READY" and "HERE WE GO" from previous DanceDanceRevolution games up to DanceDanceRevolution (2014), albeit with the added effect of the screen filter also appearing along with "HERE WE GO".
** If the song being played has a background video or special choreography, the on-screen jacket display is skipped, and the "READY" message is immediately displayed for one full measure, with "HERE WE GO" appearing for three beats afterwards. This mimicks the behavior of "READY" and "HERE WE GO" from previous DanceDanceRevolution games up to DanceDanceRevolution (2014), albeit with the added effect of the screen filter also appearing along with "HERE WE GO".
** If on Versus Play a song is selected with each player being on a different difficulty, the behavior of the on-screen jacket display, "READY", and "HERE WE GO" will match the chart whose notes start earlier than the other one. This is not applicable for songs with background videos.
** If on Versus Play a song is selected with each player being on a different difficulty, the behavior of the on-screen jacket display, "READY", and "HERE WE GO" will match the chart whose notes start earlier than the other one. This is not applicable for songs with background videos.
* The [[GROOVE RADAR]] will now change accordingly when selecting any options that remove steps from the chart.
* The [[GROOVE RADAR]] will now change accordingly when selecting any options that remove steps from the chart.
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