353,095
edits
No edit summary |
No edit summary |
||
Line 67: | Line 67: | ||
* NONSTOP and CHALLENGE modes have been merged into COURSE mode, with some changes: | * NONSTOP and CHALLENGE modes have been merged into COURSE mode, with some changes: | ||
** Courses either use the traditional Life Gauge or a Battery system (eight on NORMAL, four on DIFFICULT), depending on how many stages are in the course. This setting was used until X3 VS 2ndMIX. | ** Courses either use the traditional Life Gauge or a Battery system (eight on NORMAL, four on DIFFICULT), depending on how many stages are in the course. This setting was used until X3 VS 2ndMIX. | ||
** Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses) and WEEKLY (player submitted courses) | ** Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses), and WEEKLY (player submitted courses). | ||
** All Internet Ranking courses have two difficulties. DANCE DRILL and WEEKLY courses only have one difficulty. | ** All Internet Ranking courses have two difficulties. DANCE DRILL and WEEKLY courses only have one difficulty. | ||
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region. | * [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region. |