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== General Information / Changes == | == General Information / Changes == | ||
* A [[DanceDanceRevolution SuperNOVA2 Scoring System|new scoring system]] is introduced, replacing the old one. | * A [[DanceDanceRevolution SuperNOVA2 Scoring System|new scoring system]] is introduced, replacing the old one. | ||
** | ** MARVELOUS timing is also now on all the time in all modes, in which the arrow flashes will be brighter. Due to the more strict timing required, an AAA is now rewarded at 990,000. (Prior to this, you needed a perefect score of 1,000,000.) | ||
* First DanceDanceRevolution game with the series title typed in CamelCase, as opposed to with spaces (Dance Dance Revolution). | |||
* First DanceDanceRevolution game with the series title typed in CamelCase as opposed to with spaces (Dance Dance Revolution). | |||
* Many of the timing issues that plagued the [[AC DDR SuperNOVA|original SuperNOVA]] have been fixed up. | * Many of the timing issues that plagued the [[AC DDR SuperNOVA|original SuperNOVA]] have been fixed up. | ||
* First DanceDanceRevolution game to show an icon for Premium Mode (JOINT or DOUBLE only) on the upper right hand corner of the title screen. | * First DanceDanceRevolution game to show an icon for Premium Mode (JOINT or DOUBLE only) on the upper right hand corner of the title screen. | ||
* The character selection screen returns | * The character selection screen returns, shown after selecting either Single or Double styles. | ||
** Dancers now have facial animations, and two dancers can once more appear in VERSUS play. | ** Dancers now have facial animations, and two dancers can once more appear in VERSUS play. | ||
** Cut-ins are introduced, where a picture of the selected dancer appears after a set number of combos. | ** Cut-ins are introduced, where a picture of the selected dancer appears after a set number of combos. | ||
* The | * The EASY, MEDIUM, DIFFICULT, and ALL MUSIC modes from SuperNOVA have been combined into one mode called STANDARD. | ||
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution SuperNOVA2 was planned for North America [https://web.archive.org/web/20170401024430/https://us.konami.com/ddr/], but ultimately was only available during the location test on Brunswick Zone in Naperville, Illinois. | * [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution SuperNOVA2 was planned for North America [https://web.archive.org/web/20170401024430/https://us.konami.com/ddr/], but ultimately was only available during the location test on Brunswick Zone in Naperville, Illinois. | ||
* In the North American version, name entry for high scores has these regions selectable: | * In the North American version, name entry for high scores has these regions selectable: | ||
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* Modifiers BRAKE and WAVE can now be selected along with BOOST. | * Modifiers BRAKE and WAVE can now be selected along with BOOST. | ||
* ROULETTE selection was removed. | * ROULETTE selection was removed. | ||
* First DanceDanceRevolution title to | * First DanceDanceRevolution title to: | ||
* | ** Have an intro movie since [[AC DDR 4th|4thMIX]]. | ||
* | ** Display the artist for a song in-game (and also the first mainline game to list the song title in-game). | ||
* Use unlock codes using 8 panels and the selection buttons. This was used until [[AC DDR X2|X2]]. | |||
* Run down the countdown timer without delay when selecting from a set of songs. | |||
** The timer now displays a countdown until 00. | ** The timer now displays a countdown until 00. | ||
* | ** Show a PERFECT FULL COMBO message on the stage results screen. | ||
* | ** Where the player can set options on EXTRA STAGE. | ||
* | ** Use LIFE4 when playing on EXTRA STAGE, replacing the non-refilling "pressure" life gauge used since [[AC DDRMAX|DDRMAX]]. | ||
* | ** Have SPECIAL ARROW types in a mainline arcade title. This option is unlockable via ENJOY LEVEL, or using codes on North American machines. | ||
* | ** Show a DANGER message on RISKY and LIFE4, as well as CHALLENGE courses. This message would not return until [[AC DDR A|A]]. | ||
* Only DanceDanceRevolution game that allows sorting the song list by artist. | * Only DanceDanceRevolution game that allows sorting the song list by artist. | ||
* Last DanceDanceRevolution game where players are unable to change options (uses all default instead) | * Last DanceDanceRevolution game where players are unable to change options (uses all default instead) on ENCORE EXTRA STAGE or CHALLENGE mode. | ||
* Version Sort returns, with | * Version Sort returns, with three subfolders: SuperNOVA2, SuperNOVA, and EXTREME. | ||
** All songs that made their debut prior to | ** All songs that made their debut prior to SuperNOVA are grouped into the EXTREME folder. | ||
* Last DanceDanceRevolution game to feature [[Londell Hicks|Londell "Taz" Hicks]] as the announcer since DDRMAX. | * Last DanceDanceRevolution game to feature [[Londell Hicks|Londell "Taz" Hicks]] as the announcer since DDRMAX. | ||
* Color labeling on the Music Select screen | * Color labeling on the Music Select screen is as follows: | ||
** Yellow for new licensed songs | ** Yellow for new licensed songs/special artist collaboration songs. | ||
** Green for new default | ** Green for new default KONAMI original songs (including BEMANI crossovers). | ||
** Orange for unlocked BEMANI crossover songs. | ** Orange for unlocked BEMANI crossover songs. | ||
** Purple for unlocked | ** Purple for unlocked KONAMI originals that are a part of the planet-themed "GRAND CROSS" song series. | ||
** Pink for unlocked "GROOVE RADAR" challenge-only songs. | ** Pink for unlocked "GROOVE RADAR" challenge-only songs. | ||
** Red for FINAL STAGE, EXTRA STAGE, and ENCORE EXTRA STAGE songs. | ** Red for FINAL STAGE, EXTRA STAGE, and ENCORE EXTRA STAGE songs. | ||
*** When fully unlocked, these songs will appear green on the songwheel. | *** When fully unlocked, these songs will appear green on the songwheel. | ||
** Blue for | ** Blue for SuperNOVA songs. | ||
** White for | ** White for all songs in the EXTREME folder. | ||
* New songs: 62 | * New songs: 62 | ||
* Total songs: 357 | * Total songs: 357 | ||
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* [[DanceDanceRevolution SuperNOVA2 Full Song List]] | * [[DanceDanceRevolution SuperNOVA2 Full Song List]] | ||
= Default Songs = | |||
{{DDR Songlist Header| | {{DDR Songlist Header| | ||
{{DDR Songlist Category|Licenses/Special Collaboration Songs}} | {{DDR Songlist Category|Licenses/Special Collaboration Songs}} | ||
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{{DDR Song|[[WAITING FOR TONIGHT]]|P.A.T|125|1|4|5|7|-|3|6|8|-}} | {{DDR Song|[[WAITING FOR TONIGHT]]|P.A.T|125|1|4|5|7|-|3|6|8|-}} | ||
{{DDR Songlist Category|KONAMI originals}} | {{DDR Songlist Category|KONAMI originals}} | ||
{{DDR Song|[[A thing called LOVE]]|[[Osamu Migitera|D-crew]] 2 [[Alison Wade|US]]|160|1|4|6|8|-|3|6|8|-}} | {{DDR Song|[[A thing called LOVE]]|[[Osamu Migitera|D-crew]] 2 [[Alison Wade|US]]|160|1|4|6|8|-|3|6|8|-}} | ||
{{DDR Song|[[dream of love]]|[[Kaori Nishina]]|114|1|2|5|6|-|3|5|7|-}} | {{DDR Song|[[dream of love]]|[[Kaori Nishina]]|114|1|2|5|6|-|3|5|7|-}} | ||
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{{DDR Song|[[Votum stellarum -forest 25 DDR RMX-|Votum stellarum -forest #25 DDR RMX-]]{{from|[[AC pnm 15|pop'n music 15 ADVENTURE]]}}|[[Jun Wakita|icono]][[Takayuki Ishikawa|clasm]]|140|1|2|5|8|-|2|5|8|-}} | {{DDR Song|[[Votum stellarum -forest 25 DDR RMX-|Votum stellarum -forest #25 DDR RMX-]]{{from|[[AC pnm 15|pop'n music 15 ADVENTURE]]}}|[[Jun Wakita|icono]][[Takayuki Ishikawa|clasm]]|140|1|2|5|8|-|2|5|8|-}} | ||
{{DDR Songlist Category|CS songs}} | {{DDR Songlist Category|CS songs}} | ||
{{DDR Song|[[Baby's Tears (SKY GIRLS opening theme)|Baby's Tears (スカイガールズ・オープニングテーマ)]]{{from|[[CS DDR SuperNOVA JP|DanceDanceRevolution SuperNOVA CS (Japan)]]}}|[[Riyu Kosaka|小坂りゆ]]|125-170|1|3|5|7|-|3|5|7|-}} | {{DDR Song|[[Baby's Tears (SKY GIRLS opening theme)|Baby's Tears (スカイガールズ・オープニングテーマ)]]{{from|[[CS DDR SuperNOVA JP|DanceDanceRevolution SuperNOVA CS (Japan)]]}}|[[Riyu Kosaka|小坂りゆ]]|125-170|1|3|5|7|-|3|5|7|-}} | ||
{{DDR Song|[[Feelings Won't Fade(Extend Trance Mix)]]{{from|[[CS DDR SuperNOVA NA|DanceDanceRevolution SuperNOVA CS (North America)]]}}|[[Sota Fujimori|SySF.]]|144|1|4|6|8|-|4|6|8|-}} | {{DDR Song|[[Feelings Won't Fade(Extend Trance Mix)]]{{from|[[CS DDR SuperNOVA NA|DanceDanceRevolution SuperNOVA CS (North America)]]}}|[[Sota Fujimori|SySF.]]|144|1|4|6|8|-|4|6|8|-}} | ||
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}} | }} | ||
= | = FINAL STAGE/EXTRA STAGE/ENCORE EXTRA STAGE Songs= | ||
In SuperNOVA2, the requirements for EXTRA STAGE changed, and the ONE MORE EXTRA STAGE was renamed to ENCORE EXTRA STAGE. | |||
You must get a A on the 1st or 2nd STAGE to unlock hidden song(s) for the FINAL STAGE. Getting an A allow the player to unlock the easiest difficulty played, while a AA unlocks all difficulty levels. Getting a AA or higher on Unreal, or the FINAL song on RANDOM, earns the player the ability to play NGO. Getting a AA on NGO unlocks TRIP MACHINE PhoeniX for the ENCORE EXTRA STAGE. As time went on, new songs were added via e-AMUSEMENT as playable songs, initially only playable on ENCORE EXTRA STAGE at first. Overtime the songs would move down to EXTRA STAGE, then FINAL STAGE, and then made playable for everyone. | |||
The available difficulties for FINAL STAGE songs depend on the grade the player obtains on any stage prior to reaching the FINAL STAGE: | |||
* AA or AAA: all difficulties except CHALLENGE are playable. | |||
* A on any difficulty: only that difficulty is available (does not include CHALLENGE). If an A is obtained on CHALLENGE difficulty, EXPERT will be available for the FINAL STAGE. | |||
By clearing the above songs (or RANDOM, using the available difficulties for NGO) during the FINAL STAGE with a grade of at least AA, the player will advance to the EXTRA STAGE. Upon reaching the EXTRA STAGE, the player must select either one of the below listed songs using their available difficulty and obtain AA or better to be qualified for the ENCORE EXTRA STAGE afterwards. | |||
LIFE GAUGE is restricted to LIFE4 on EXTRA/ENCORE EXTRA STAGE; the number of lives during the EXTRA STAGE is based on the score obtained in the FINAL STAGE: 1 for below 962,490, two for 962,500-974,999, three for 975,000-989,990, and four for 990,000 or more. | |||
=== Unlock schedule === | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | |||
!style="background:#9999ee; text-align: center;"|Song | |||
!style="background:#9999ee; text-align: center;"|ENCORE EXTRA STAGE | |||
!style="background:#9999ee; text-align: center;"|EXTRA STAGE | |||
!style="background:#9999ee; text-align: center;"|FINAL STAGE | |||
!style="background:#9999ee; text-align: center;"|Normal Play Unlock | |||
|- | |||
|Unreal || - || - | |||
|8/22/2007 - 12/26/2007 | |||
|12/27/2007 | |||
|- | |||
|NGO | |||
| - | |||
|8/22/2007 - 10/17/2007 | |||
|10/18/2007 - 2/6/2008 | |||
|2/7/2008 | |||
|- | |||
|TRIP MACHINE PhoeniX | |||
|8/22/2007 - 12/26/2007 | |||
|10/11/2007 - 1/9/2008 | |||
|1/10/2008 - 2/20/2008 | |||
|2/21/2008 | |||
|- | |||
|PARANOiA (HADES) | |||
|9/27/2007 - 12/26/2007 | |||
|11/29/2007 - 2/13/2008 | |||
|2/14/2008 - 3/12/2008 | |||
|3/13/2008 | |||
|- | |||
|Pluto | |||
|11/8/2007 - 1/2/2008 | |||
|1/3/2008 - 2/20/2008 | |||
|2/21/2008 - 3/26/2008 | |||
|3/27/2008 | |||
|- | |||
|Pluto Relinquish | |||
|12/20/2007 - 1/30/2008 | |||
|1/31/2008 - 3/19/2008 | |||
|3/20/2008 - 4/2/2008 | |||
|4/3/2008 | |||
|} | |||
=== Unlockable Songs === | |||
{{DDR Songlist Header| | {{DDR Songlist Header| | ||
{{DDR Songlist Category|"GROOVE RADAR" Special | {{DDR Songlist Category|FINAL/EXTRA STAGE/ENCORE EXTRA STAGE Songs}} | ||
{{DDR Songlist Category|Default|bg=#aaaaee}} | |||
{{DDR Song|[[Unreal]]|[[Lea Drop|Black Rose Garden]]|90-180|2|5|7|9|-|6|8|9|-}} | |||
{{DDR Song|[[NGO]]|[[Keiichi Nabeshima|鍋島圭一]]|68-274|3|6|7|9|10|5|7|9|10}} | |||
{{DDR Song|[[TRIP MACHINE PhoeniX]]|[[Naoki Maeda|DE-SIRE改]]|160|1|4|7|9|10|4|7|9|10}} | |||
{{DDR Songlist Category|Added on September 27th, 2007|bg=#aaaaee}} | |||
{{DDR Song|[[PARANOiA ~HADES~|PARANOiA (HADES)]]|[[Junko Karashima|αTYPE-300]]|75-300|3|7|8|9|10|7|9|10|10}} | |||
{{DDR Songlist Category|Added on November 8th, 2007|bg=#aaaaee}} | |||
{{DDR Song|[[Pluto]]|[[Naoki Maeda|Black∞Hole]]|50-220|2|6|8|9|10|6|8|9|10}} | |||
{{DDR Songlist Category|Added on December 20th, 2007|bg=#aaaaee}} | |||
{{DDR Song|[[Pluto Relinquish]]|[[Yuichi Asami|2MB]]|100-800|3|9|10|10|10|9|9|10|10}} | |||
}} | |||
= Other Unlocks = | |||
== GROOVE RADAR Special songs == | |||
The "GROOVE RADAR" Special songs are a set of six unlockable songs using the new e-AMUSEMENT members only feature, [[DDR AC General Info|My GROOVE RADAR (Myグルーヴレーダー)]]. They are old DanceDanceRevolution songs with new CHALLENGE charts. (Even for some that previously already had CHALLENGE charts.) These songs all appear in the SuperNOVA2 folder. | |||
The first five songs are each associated with one of the GROOVE RADAR five parameters: STREAM, CHAOS, FREEZE, AIR and VOLTAGE. When a parameter reaches 100, the corresponding song is unlocked. In order to raise each parameter to 100, the player have to play songs that contain a high value of that parameter. In the case of DEAD END, you have to fill ''all'' five parameters to 100. | |||
On April 10th, 2008, all the GROOVE RADAR Special songs were unlocked by default. | |||
{{DDR Songlist Header| | |||
{{DDR Songlist Category|"GROOVE RADAR" Special songs}} | |||
{{DDR Song|[[AM-3P|AM-3P("CHAOS" Special)]]|[[Naoki Maeda|KTz]]|130|-|-|-|-|10|-|-|-|9}} | {{DDR Song|[[AM-3P|AM-3P("CHAOS" Special)]]|[[Naoki Maeda|KTz]]|130|-|-|-|-|10|-|-|-|9}} | ||
{{DDR Song|[[B4U|B4U("VOLTAGE" Special)]]|[[Naoki Maeda|NAOKI]]|155|-|-|-|-|10|-|-|-|9}} | {{DDR Song|[[B4U|B4U("VOLTAGE" Special)]]|[[Naoki Maeda|NAOKI]]|155|-|-|-|-|10|-|-|-|9}} | ||
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== ZUKIN WARS == | == ZUKIN WARS == | ||
ZUKIN WARS was a monthly event exclusive to e-AMUSEMENT members. | ZUKIN WARS was a monthly event exclusive to e-AMUSEMENT members. You're assigned to one of three teams - Red, Yellow, and Green. Before FINAL STAGE, you'll receive a message with specific instructions. Complete the mission, and you'll defeat what the game calls "Dark Dancers". Defeating a certain amount will unlock a new song. Everyone on that team will also receive that song. Teams who did not win will receive the song a week later. | ||
=== Event objectives and results === | === Event objectives and results === | ||
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{{DDR Songlist Category|Added on January 31st, 2008 (episode.4 Prize)|bg=#aaaaee}} | {{DDR Songlist Category|Added on January 31st, 2008 (episode.4 Prize)|bg=#aaaaee}} | ||
{{DDR Song|[[Uranus]]|[[Tatsuya Shimizu|Tatsh SN 2 Style]]|81-162|1|3|5|8|10|3|5|8|10}} | {{DDR Song|[[Uranus]]|[[Tatsuya Shimizu|Tatsh SN 2 Style]]|81-162|1|3|5|8|10|3|5|8|10}} | ||
}} | }} | ||