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= pop'n music CS General Information = | |||
== Which mix should I buy? == | == Which mix should I buy? == | ||
Every person has their own opinions about which | Every person has their own opinions about which pop'n music game is the "best". Rather than point out a definitive list, this page will list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes. | ||
=== [[ | ''In the case of [[CS pnm portable 2|pop'n music portable 2]]'s DLC content, songs from there will count against mixes that had the song originally unique in it.'' | ||
=== [[CS pnm|pop'n music CS]] === | |||
'''Total Songs:''' 19<br> | '''Total Songs:''' 19<br> | ||
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'''Pros''' | '''Pros''' | ||
* | * Available on Dreamcast and PlayStation. | ||
* | * Worth a look to see how much the series has progressed. | ||
'''Cons''' | '''Cons''' | ||
* | * Only 19 songs, all available in the sequel and some other games. | ||
* | * Only three songs have more than one chart, and you must unlock all the songs in the game to play them. | ||
* graphics | * Omits features such as records and [[KEY DISC]]. | ||
* | * Incredibly dated graphics/interface. | ||
* Bad loading times on the PlayStation version. | |||
=== [[ | === [[CS pnm 2|pop'n music 2 CS]] === | ||
'''Total Songs:''' 46<br> | '''Total Songs:''' 46<br> | ||
'''Unique Songs:''' | '''Unique Songs:''' 4 | ||
'''Pros''' | '''Pros''' | ||
* | * Available on Dreamcast and PlayStation. | ||
* | * Both versions include ''pop'n music anywhere'', a lightweight version of pop'n music for the VMU and PocketStation, respectively. (These special memory cards are sold separately.) | ||
* | * KEY DISC, which can be used to play the later [[APPEND DISC]] games with. | ||
* | * Introduces many of the characters still seen in the series today. | ||
* Difficulty level has been amped, and a very few amount of songs even have a second chart. | |||
'''Cons''' | '''Cons''' | ||
* | * Almost all of the songs were repeated in later games. | ||
* | * Outdated graphics, bad loading times still. | ||
* | * Still only one difficulty level for most songs. | ||
=== [[ | === [[CS pnm 3|pop'n music 3 APPEND DISC]] === | ||
'''Total Songs:''' 44<br> | '''Total Songs:''' 44<br> | ||
'''Unique Songs:''' | '''Unique Songs:''' 7 | ||
'''Pros''' | |||
* Available on Dreamcast and PlayStation. | |||
* More songs have second charts than the previous game. | |||
* Some older songs have new HYPER charts to play. | |||
'''Cons''' | |||
* Outdated graphics, bad loading times still. | |||
* Old songs with new HYPER charts have only them, and not their original chart as well. | |||
* Requires KEY DISC to play. | |||
* Three missing licenses. | |||
* Out of print. | |||
=== [[CS pnm 4|pop'n music 4 APPEND DISC]] === | |||
'''Total Songs:''' 41<br> | |||
'''Unique Songs:''' 8 | |||
'''Pros''' | |||
* Available on Dreamcast and PlayStation. | |||
* Hyper difficulty added to new AC songs: a first. | |||
* All but five of the songs are new to the game. | |||
* Several of the arcade originals have never been revived. | |||
* Two of the licenses missing from the previous CS game are restored in this one. | |||
'''Cons''' | |||
* Very few unlocks, most of them remixes. (Only one is a CS song.) | |||
* Requires KEY DISC to play. | |||
* Out of print and harder to find. | |||
=== [[CS pnm 5|pop'n music 5 CS]] === | |||
'''Total Songs:''' 64<br> | |||
'''Unique Songs:''' 8 | |||
'''Pros''' | '''Pros''' | ||
* | * EX difficulty added. | ||
* | * Contains many preview songs for the next pop'n music game. | ||
* | * Contains 15 brand-new songs for the CS release, a standard followed in nearly every game since. | ||
* | * Much improved graphics and interface. | ||
* Features HI-SPEED 3 and 4 from [[AC pnm 6|pop'n music 6]]. | |||
'''Cons''' | '''Cons''' | ||
* | * Hard to find and expensive. | ||
* | * All but three of the arcade songs have been in later games. | ||
* Unlocking system has ridiculous requirements. | |||
=== [[ | === [[CS pnm 6|pop'n music 6 CS]] === | ||
'''Total Songs:''' 104<br> | '''Total Songs:''' 104<br> | ||
'''Unique Songs:''' | '''Unique Songs:''' 12 | ||
'''Pros''' | |||
* Biggest song list of the PS1 games, bigger than some of the PS2 games. | |||
* All the new AC/CS songs (not counting pop'n stage songs) have Hyper difficulty as the minimum difficulty level: a first. | |||
* Introduces the first "modern" looking in-game interface, featuring lanes separated by color for the first time. | |||
* Contains (nearly) the entire [[pop'n stage Information|pop'n stage]] song list as a bonus. | |||
'''Cons''' | |||
* Hard to find and expensive. | |||
* BPM is still missing in-game, much like the arcade release, requiring you to memorize song BPMs. | |||
* Long loading times for selecting your song in ARCADE. | |||
* Graphic quality is diminished greatly from the arcade version, with animation on par with the first games. | |||
* Songs exclusive to EXPERT only have one chart, even if they originally had more than one. | |||
* Several modes from the arcade version were cut out, most noticeably BATTLE and [[RGB Mode]]. | |||
* All but two licenses are missing from the arcade version. | |||
=== [[CS pnm 7|pop'n music 7 CS]] === | |||
'''Total Songs:''' 97<br> | |||
'''Unique Songs:''' 28 | |||
'''Pros''' | '''Pros''' | ||
* | * Difficulty level is higher than previous games, with many more EX charts than the last 2 games. | ||
* | * Lots of new songs. | ||
* | * Part of the Best Hits line, making it inexpensive to purchase new. | ||
* Unlike pop'n music 6 CS, all songs are playable in every mode. | |||
'''Cons''' | '''Cons''' | ||
* | * Increasingly harder to find new. | ||
* | * Two missing licenses. | ||
* | * Song list is hit or miss for some. | ||
* Interface is often criticized as being difficult to navigate through. | |||
* Many of the new songs were repeated in the next game. | |||
=== [[CS pnm Best_Hits|pop'n music Best Hits!]] === | |||
=== [[ | '''Total Songs:''' 54<br> | ||
'''Unique Songs:''' 8 | |||
'''Pros''' | |||
* Contains many songs that haven't been revived since their appearance in this game. | |||
* Many of the songs and charts are available from the get-go. | |||
* Contains missing licenses from [[AC pnm 6|pop'n music 6]]. | |||
* Only PS2 appearance of many older pop'n music characters for play. | |||
'''Cons''' | |||
* Hard to find and expensive. | |||
* Small song list compared to other PlayStation 2 and even PlayStation pop'n music titles. | |||
* Only five new songs, three of them remixes. | |||
* Many of these songs can already be played in 6 and 7 CS. | |||
=== [[CS pnm 8|pop'n music 8 CS]] === | |||
'''Total Songs:''' 104<br> | |||
'''Unique Songs:''' 47 | |||
'''Pros''' | |||
* Big, varied song list. | |||
* Many of the songs have not repeated to this day. | |||
* Part of the PS2 Best Hits line, making it inexpensive to purchase new. | |||
* First (mainline) CS game with an unlocking system, making for faster progression. | |||
'''Cons''' | |||
* Two missing licenses. | |||
* Live songs said to have weird timing issues. | |||
* Cumbersome interface. | |||
=== [[CS pnm 9|pop'n music 9 CS]] === | |||
'''Total Songs:''' 111<br> | |||
'''Unique Songs:''' 55 | |||
'''Pros''' | |||
* Big, varied song list. | |||
* Good balance between easy and difficult songs. | |||
* Much less cumbersome interface than 8. | |||
* Contains 4 [[ee'MALL]] songs and 3 preview songs from [[AC pnm 10|pop'n music 10]]. | |||
* A record 22 new CS songs, more than any other installment in the series. (Not counting Long Versions or earlier CS songs.) | |||
* First CS pop'n title with Hi-Speed 6. | |||
* Only appearance of Hi-Speed 8. | |||
* Only CS pop'n title to contain Long Version songs. | |||
* Part of the Best Hits line, making it inexpensive to purchase new. | |||
'''Cons''' | |||
* Long, confusing unlocking system. | |||
* Timing is somewhat off/strict on some songs. | |||
* Much slower speed mods than the rest of the series. | |||
=== [[CS pnm 10|pop'n music 10 CS]] === | |||
'''Total Songs:''' 103<br> | |||
'''Unique Songs:''' 46 | |||
'''Pros''' | |||
* Upped difficulty from previous games. | |||
* Songs no longer have to be unlocked one at a time in FREE, nor do all EX charts have to be unlocked one by one as well anymore. | |||
* Interface is more polished than earlier games. | |||
* Part of the Best Hits line, making it inexpensive to purchase new. | |||
'''Cons''' | |||
* Three missing songs from the arcade version. | |||
* Long, frustrating, annoying unlocking system. | |||
* Timing is incredibly strict/off. | |||
=== [[CS pnm 11|pop'n music 11 CS]] === | |||
'''Total Songs:''' 113<br> | |||
'''Unique Songs:''' 44 | |||
'''Pros''' | |||
* First game with Hi-Speed 5. | |||
* Big, varied song list. | |||
* Only CS pop'n title with URA notecharts. | |||
'''Cons''' | |||
* Expensive to purchase (not part of the Best Hits line). | |||
* URA charts are hit or miss with players. | |||
* Very long unlock system, time unlocks or otherwise. | |||
=== [[CS pnm 12|pop'n music 12 いろは CS]] === | |||
'''Total Songs:''' 102<br> | '''Total Songs:''' 102<br> | ||
'''Unique Songs:''' | '''Unique Songs:''' 66 | ||
'''Pros''' | |||
* Varied song list. | |||
* Easy, fun unlocking system. | |||
* pop'n Request songs. | |||
'''Cons''' | |||
* Three songs require data from other PlayStation 2 BEMANI games to save permanently (outside of rather annoying unlock requirements). | |||
* Many of the songs were later repeated in the next game. | |||
* Older songs have awkward timing. | |||
=== [[CS pnm 13|pop'n music 13 カーニバル CS]] === | |||
'''Total Songs:''' 114<br> | |||
'''Unique Songs:''' 62 | |||
'''Pros''' | |||
* Super Challenge mode added to gameplay. | |||
* Fast unlocking system. | |||
* pop'n Request songs. | |||
* Lots of songs, many of them brand-new to the game. | |||
'''Cons''' | |||
* Lots of repeats from the previous game. | |||
* Mini-game very frustrating to complete, and is required to play one of the songs outside of completing Marathon Mode. | |||
=== [[CS pnm 14|pop'n music 14 FEVER! CS]] === | |||
'''Total Songs:''' 112<br> | |||
'''Unique Songs:''' 88 | |||
'''Pros''' | |||
* Lots of brand new songs. | |||
* Contains all the ee'MALL 1st avenue songs (save one). | |||
* New mini-games to play (not required to play it to unlock songs). | |||
* Updated records section now tracks Cools, Greats, Goods, and Bads you got in a song, in addition to score and max combo. | |||
* Contains .5 speed-mods from [[AC pnm 15|pop'n music 15 ADVENTURE]]. | |||
* Fast, easy unlocking system (if you know Japanese). | |||
* New Jukebox mode lets you to listen to songs in the game without playing / autoplaying them in Training Mode. | |||
'''Cons''' | |||
* Timing is considered too lax by some, making it easy to score on songs. | |||
* Only four revivals (ee'MALL songs aside). | |||
* Many of the ee'MALL songs have no EX charts. | |||
* No Marathon Mode. | |||
* No Internet Ranking. | |||
* No Omake section. | |||
=== [[CS pnm portable|pop'n music portable]] === | |||
'''Total Songs:''' 82<br> | |||
'''Unique Songs:''' 61 | |||
'''Pros''' | '''Pros''' | ||
* | * Contains most of the non-CS/BEMANI crossovers songs from [[AC pnm 15|pop'n music 15 ADVENTURE]]. | ||
* | * First accurate portable pop'n music game, containing most of the original charts for new and old songs alike. | ||
* | * 5-Button expanded on with HYPER charts. 7-Buttons returns for the first time since [[CS pnm 6|pop'n music 6 CS]], also with HYPER charts. | ||
* First pop'n music CS game with skins, a jukebox, and character bios. | |||
* Can be linked to [[AC pnm 18|pop'n music 18 せんごく列伝]] to play a couple of the new CS songs on. | |||
* Brand-new, clean, easy-to-follow interface. | |||
* 7 new songs, two of them brand-new licenses. | |||
'''Cons''' | '''Cons''' | ||
* | |||
* many of | * Loading times are long, even moreso than the early PlayStation pop'n music games. | ||
* | * Only 82 songs, which is the smallest song list in a traditional CS pop'n game since [[CS pnm 5|pop'n music 5 CS]]. | ||
* Uncomfortable control scheme due to the game being on the PSP (though you can change the settings). | |||
* Lane slightly smaller and harder to read to fit on the PSP's monitor. | |||
* Some songs' charts were modified for the game to play better on the PSP. | |||
* Cools cannot be turned off, regardless of mode. | |||
* Adventure Mode requires you to play [5] charts the entire way through. | |||
* No Training Mode, and with it no way to autoplay songs. | |||
=== [[CS pnm portable 2|pop'n music portable 2]] === | |||
'''Total Songs:''' 86 (146 with all DLC packs)<br> | |||
'''Unique Songs:''' 68 (80 with DLC) | |||
'''Pros''' | |||
* Contains almost all of the songs from [[AC pnm 16|pop'n music 16 PARTY♪]]. | |||
* Loading times vastly improved from [[CS pnm portable|pop'n music portable]], and you can download the game from PlayStation Network for even faster loading. | |||
* First non-Wii pop'n music title with DLC. | |||
* You can now autoplay songs, unlike in the first portable. | |||
* Party Mode doesn't force you to play 5-Button charts the entire time like Adventure Mode did. | |||
* Brand new charts for many pop'n music songs. | |||
* Four previews of later pop'n music arcade titles in-game, and several more for DLC. | |||
'''Cons''' | |||
* Two songs from PARTY♪ are only available as DLC, making the song list incomplete unless you pre-ordered the game. | |||
* Cools still cannot be turned off, regardless of mode. | |||
* No licenses or ee'MALL songs. | |||
* Party Mode is longer than Adventure Mode. | |||
{{stub}} | |||
[[Category:pop'n music]] |