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* GuitarFreaksXG & DrumManiaXG marks numerous firsts in the series: | * GuitarFreaksXG & DrumManiaXG marks numerous firsts in the series: | ||
** They're the first game to feature videos with video overlays. | ** They're the first game to feature videos with video overlays. | ||
** They're the first since [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]] not to have a subtitle. | ** They're the first game since [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]] not to have a subtitle. | ||
** They're the first game since [[AC GF|GUITARFREAKS]] not to introduce any new Long Version songs. | ** They're the first game since [[AC GF|GUITARFREAKS]] not to introduce any new Long Version songs. | ||
** They're the first games since [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]] with no new [[Osamu Migitera]] song. | ** They're the first games since [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]] with no new [[Osamu Migitera]] song. | ||
** They're the first games not to contain a new song from [[TERRA|TЁЯRA]] since their debut in the series. | ** They're the first games not to contain a new song from [[TERRA|TЁЯRA]] since their debut in the series. | ||
* Game mode is divided between | * Game mode is divided between three modes: | ||
** PRACTICE: similar to EASY mode in the previous games, where a tutorial on how to play the game is shown. | |||
** STANDARD: features the game's new controls, songs, and select songs from the classic GuitarFreaks & DrumMania with remade charts for XG. | ** STANDARD: features the game's new controls, songs, and select songs from the classic GuitarFreaks & DrumMania with remade charts for XG. | ||
** CLASSIC: plays identically to the previous games in the series. | ** CLASSIC: plays identically to the previous games in the series. | ||
* Jackets replace banners for songs on music select, even in CLASSIC. | * Jackets replace banners for songs on music select, even in CLASSIC. | ||
* Difficulty | * Difficulty for the STANDARD Mode have now been changed from the CLASSIC mode: | ||
** | ** The level uses a 1-10 scale with two decimal points. | ||
** ADVANCED | ** BASIC, ADVANCED and EXTREME are renamed to NOVICE, REGULAR and EXPERT, respectively. These names would revert back to its original ones in [[AC GD|GITADORA]]. | ||
** | ** MASTER difficulty added, which require clearing the song's EXTREME chart. However, not all the songs have MASTER charts. | ||
* Unlike previous games, information for licensed songs and covers are absent from the game's website. | * Unlike previous games, information for licensed songs and covers are absent from the game's website. | ||
* Notes Radar chart is removed, though it was replaced with detailed statistics of the song charts and the number of notes of each button/drum among others. | |||
* Part of a collaboration with the arcade game ''FORTUNE TRINITY''. By playing FORTUNE TRINITY, XG players can unlock [[Croquette]]. FORTUNE TRINITY features XG's [[You've Got 2 Get Me]], and by XG, players can unlock [[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] and [[Taiyou no hana|太陽の花]]. | * Part of a collaboration with the arcade game ''FORTUNE TRINITY''. By playing FORTUNE TRINITY, XG players can unlock [[Croquette]]. FORTUNE TRINITY features XG's [[You've Got 2 Get Me]], and by XG, players can unlock [[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] and [[Taiyou no hana|太陽の花]]. | ||
* The system BGM was composed by [[Daisuke Kurosawa|96]]. | * The system BGM was composed by [[Daisuke Kurosawa|96]]. |
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