LUV CAN SAVE U: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
(92 intermediate revisions by 16 users not shown)
Line 1: Line 1:
= LUV CAN SAVE U =
= LUV CAN SAVE U =


==Song Information==
== Song Information ==
[[Image:LUV CAN SAVE U.png|thumb|LUV CAN SAVE U's jacket.]]
Artist: HIDEKI NAGANUMA<br>
Artist: HIDEKI NAGANUMA<br>
Composition/Arrangement: [[Hideki Naganuma]]<br>
Composition/Arrangement: [[Hideki Naganuma]]<br>
BPM: 140<br>
BPM: 140<br>
Length: 2:01<br>
Length: 2:07<br>
Genre: NEO 80's EURO ELECTRO<br>
Genre: NEO 80's EURO ELECTRO<br>
VJ: [[Fukutomi WAVE]] (overlays by ?)<br>
Movie: [[Nami Fukutomi|Fukutomi WAVE]] (overlays by [[Nagisa Nakamoto|NAGI]])<br>
First Music Game Appearance: [[AC tricoro|beatmania IIDX 20 tricoro]]<br>
First Music Game Appearance: [[AC tricoro|beatmania IIDX 20 tricoro]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[jubeat saucer]]
* [[AC DaR|DANCE aROUND]]
* [[AC DanEvo|DanceEvolution ARCADE]]
* [[AC DRS|DANCERUSH STARDOM]]
* [[AC jb saucer|jubeat saucer]]
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] saucer pack 05
* [[CS jukebeat|jukebeat]] KONAMI music pack 29


== Lyrics ==
== Lyrics ==
 
None.
Different samples can be heard during the song.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* The "Do you really think love can save you" vocal sample was used in an earlier beatmania IIDX song, [[route 80s]].
* The "love can save you" voice sample was used in an earlier IIDX song, [[route 80s]].
* A long version of LUV CAN SAVE U, titled ''LUV CAN SAVE U [luv can extend u mix]'', appears on the ''beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK'' album.


== Trivia ==
== Trivia ==
 
* LUV CAN SAVE U marks Hideki Naganuma's debut in BEMANI.
* LUV CAN SAVE U marks the first appearance of Hideki Naganuma in a BEMANI game. He is best known for his musical contributions to Sega's ''Jet Set Radio'' game series, as well as the Nintendo DS game ''Sonic Rush''.
* In beatmania IIDX, if a AAA rank is obtained, an alternate image will show up at the end of LUV CAN SAVE U, like in [[Round and Round]].
* If a AAA rank is obtained, an alternate image will show up at the end of the song, like in [[Round and Round]].
* LUV CAN SAVE U is one of the ''bistro saucer'' 2nd Set unlocks of jubeat saucer. It could be unlocked from November 1st to 30th, 2012.
* LUV CAN SAVE U was added to jubeat saucer on November 1st, 2012.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** In [[AC jb Qubell|jubeat Qubell]], it is one of the Garnet unlocks of the ''dig dig Qubell'' unlocking system.
** In [[AC jb clan|jubeat clan]], it can be unlocked in the ''jubeat SHOP''.
** In [[AC jb festo|jubeat festo]], it can be purchased at the ''emo MART''.
** In [[AC jb Ave.|jubeat Ave.]] and [[AC jb beyond the Ave.|beyond the Ave.]], it is one of the CONCIERGE unlocks of the ''LIGHT CHAT'' unlocking system from August 17th, 2022.
* LUV CAN SAVE U was removed from jubeat saucer and later revived in the same game as part of saucer's song swap system. For further information on which dates was removed/revived, see [[AC jb saucer/Song Swap System|this page]].
* LUV CAN SAVE U's jubeat charts were made by RAG [https://p.eagate.573.jp/game/bemani/fansite/p/report/2014w/report12.html?page=7].
* In the U.S./EU iTunes version of the ''beatmania IIDX 20 tricoro ORIGINAL SOUNDTRACK Vol.1'' album, LUV CAN SAVE U and HIDEKI NAGANUMA are spelled as '''Luv Can Save U''' and '''Hideki Naganuma'''.
* LUV CAN SAVE U is the CHALLENGE7 unlock of DanceEvolution ARCADE's ''CHALLENGE category'' (CHALLENGEカテゴリー) unlocking system.
* LUV CAN SAVE U received LEGGENDARIA charts in [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]]. These charts can be unlocked by clearing the ''80'S'' EXPERT course.
** As of [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]], these charts are available by default.
** These charts are available in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]] since July 26th, 2023.
* LUV CAN SAVE U is one of the 2 Players/みんなでBATTLE exclusive songs in DANCERUSH STARDOM. It was available for play from July 13th to 16th, 2018.
** It was available again from July 20th to 22nd, 2018, from July 27th to 29th, 2018, and from August 3rd to 5th, 2018.
** It was permanently available from August 17th, 2018, though it was still limited to 2 Players/みんなでBATTLE.
** From September 10th, 2018, it is available for all modes.
* For unknown reasons, LUV CAN SAVE U was unable to be recorded using DANCERUSH STARDOM's in-game feature until July 18th, 2018.
* LUV CAN SAVE U is available in [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of the '''beatmania IIDX INFINITAS Music Pack vol.5''' (beatmania IIDX INFINITAS 楽曲パック vol.5).
* LUV CAN SAVE U is available in GAME PLAY mode for free players in [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] as of August 10th, 2023.
* LUV CAN SAVE U's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
* LUV CAN SAVE U was added to DANCE aROUND on April 5th, 2023.
* LUV CAN SAVE U received a MASTER chart in DANCE aROUND's ''Gauge Unlock Event'' (ゲージアンロックイベント) Part 11. It could be unlocked from June 21st to July 9th, 2023, from January 24th to February 12th, 2024, and from March 6th to 24th, 2024.
** This chart reuses its original choreography from DanceEvolution, although with a small change at the end of the choreography.
* LUV CAN SAVE U RUNNING MAN EDITION could be unlocked from September 27th to October 22nd, 2023 as one of the ''Super ultimate Running man gasshuku course'' (スーパーアルティメット ランニングマン合宿コース) unlocks of DANCERUSH STARDOM's ''DANCERUSH STARDOM Honoo no DANCE gasshuku~2023AUTUMN~'' (DANCERUSH STARDOM 炎のDANCE合宿~2023AUTUMN~) event.


== Song Production Information ==
== Song Production Information ==
=== HIDEKI NAGANUMA ===
In my teenage years, I listened to a lot of 80s Eurobeat, which really influenced my musical style.<br>
So, hearing that the musical style was making a comeback, I decided to make a Neo 80s song to my taste.<br>
While I wanted to express a feeling of nostalgia, I also wanted to use modern musical creations and arrangements.<br>
I used the key of A minor to express the feeling of loneliness, and then change it to the major key only for a moment.<br>
The four lines in the chorus, particularly the line in the chorus "Broken Heart", work really well with the rhythm of the song.<br>
I think that I have finished a suitable song for a music game like beatmania IIDX 20.
== Video Production Information ==
=== NAGI ===
From the moment that I heard this song, I was impressed and felt drawn towards it.<br>
Whoa, I think it was very cool!<br>
So I started to imagine what animation to make and I kept thinking about a character battling against an enemy winning and losing....<br>
And as the story started to come together, I started becoming more excited and said "Yes! Let's make an animation!"<br>
And the results....


Untranslated.
Animators are gods (-゛-;)


== Video Production Information ==
Well...Ummm.....<br>
 
I really wanted to do more for the animation than what I could actually put in the actual movie, so next time, I'll try to be more devoted to my work.
Untranslated.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
jubeat difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/942.html jubeat@Wiki] and [http://bemaniwiki.com/ BEMANIWiki 2nd].)
DANCE aROUND difficulty rated from 1 to 10.<br>
DanceEvolution difficulty rated from 1 to 5.<br>
DANCERUSH difficulty rated from 1 to 10.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/942.html jubeat@Wiki] and [http://bemaniwiki.com/ BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|295 / 0|720 / 0|1069 / 0|1409 / 12|300 / 0|699 / 0|1416 / 0|1644 / 0|CN=a}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 20 tricoro&rarr;23 copula|-|3|7|9|-|3|6|10|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 24 SINOBUZ&rarr;Present|-|3|7|9|'''10'''|3|6|10|'''11'''}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|3|7|9|-|3|6|10|-}}
|-
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|3|7|9|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;"|Beginner
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|-|3|7|9|10|3|6|10|11}}
!style="background:#9999ee; text-align: center;"|Normal
}}
!style="background:#9999ee; text-align: center;"|Hyper
 
!style="background:#9999ee; text-align: center;"|Another
=== DANCE aROUND ===
!style="background:#9999ee; text-align: center;"|Normal
{{DaR Chart Header|
!style="background:#9999ee; text-align: center;"|Hyper
{{DaR Chart Notecounts|136|139|146}}
!style="background:#9999ee; text-align: center;"|Another
{{DaR Chart|DANCE aROUND|3|5|9}}
|-
}}
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|295 || style="background:#eeee77;"|720 || style="background:#FB607F;"|1069 || style="background:#73C2FB;"|300 || style="background:#eeee77;"|699 || style="background:#FB607F;"|1416
 
|-
=== DanceEvolution ===
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|3 || style="background:#eeee77;"|6 || style="background:#FB607F;"|10
{{DanEvo Chart Header|
|}
{{DanEvo Chart Dancer|翔}}
{{DanEvo Chart Choreographer|Yuu}}
{{DanEvo Chart Notecounts|50|76|128|240}}
{{DanEvo Chart|DanceEvolution ARCADE|3}}
}}
 
=== DANCERUSH ===
==== Regular Charts ====
{{DR Chart Header|
{{DR Chart Notecounts|257|390|482|241 / 241|772|386 / 386}}
{{DR Chart|DANCERUSH STARDOM|4|7|4|7}}
}}
 
==== RUNNING MAN EDITION Charts ====
{{DR Chart Header|
{{DR Chart Notecounts|226|442|?|? / ?|?|? / ?}}
{{DR Chart|DANCERUSH STARDOM|5|9|5|9}}
}}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|357|653|922}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;clan|4|8|9}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat festo&rarr;Present|4|8|9.6}}
|-
{{jubeat Chart|jubeat plus|4|8|9}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus (Android)|4|8|9}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jukebeat|4|8|9}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jubeat (2021)|4|8|9.6}}
|-
}}
| Notecounts || style="background:#92dd44;"|357 || style="background:#eeee77;"|653 || style="background:#ee3fff;"|922
 
|-
{{CHALLENGE category}}
| jubeat saucer&rarr;Present || style="background:#92dd44;"|4 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|9
{{stub}}
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:DANCE aROUND Songs]]
[[Category:DANCE aROUND Original Songs]]
[[Category:DanceEvolution Songs]]
[[Category:DANCERUSH Songs]]
[[Category:DANCERUSH Songs with Unique Videos]]
[[Category:jubeat Songs]]
[[Category:jubeat Songs]]
[[Category:jubeat plus Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Songs in 5 or more BEMANI games]]

Navigation menu