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(→General Information / Changes: Added note about the DJ changing some lines in this game. (For example, "100 Combos!" and "Yes!" sound different in this game.)) |
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* The LIFE4 gauge which can be played on CHALLENGE mode is now displayed as four sections of a fully filled gauge. | * The LIFE4 gauge which can be played on CHALLENGE mode is now displayed as four sections of a fully filled gauge. | ||
** The LIFE4 recovery mechanic has also changed, with only one life added after clearing an odd-numbered stage. Previously, lives were added based on the difficulty level played. | ** The LIFE4 recovery mechanic has also changed, with only one life added after clearing an odd-numbered stage. Previously, lives were added based on the difficulty level played. | ||
* Several lines from announcer Londell "Taz" Hicks were re-recorded for SuperNOVA and [[AC DDR SuperNOVA2|its sequel]]. | |||
** This includes some of the combo counts and the "Yes!" cue. | |||
** These new lines would later be used in the [[DDR SELECTION]] mode of [[AC DDR A|DanceDanceRevolution A]], in both the [[AC DDR EXTREME|DDR EXTREME]] and [[AC DDR SuperNOVA2|DDR SuperNOVA2]] modes. | |||
* First DanceDanceRevolution arcade game to feature songs from the ULTRAMIX Xbox game series. | * First DanceDanceRevolution arcade game to feature songs from the ULTRAMIX Xbox game series. | ||
* First DanceDanceRevolution arcade game to feature a license originally debuting on a console ''Dancing Stage'' game. | * First DanceDanceRevolution arcade game to feature a license originally debuting on a console ''Dancing Stage'' game. |
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