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* Timing has been changed again. It is tighter than [[REFLEC BEAT limelight]] but not as much as the original [[REFLEC BEAT]]. | * Timing has been changed again. It is tighter than [[REFLEC BEAT limelight]] but not as much as the original [[REFLEC BEAT]]. | ||
* It is now possible to Just Reflec downwards. This reflects the note towards the players side and then back to the opponent at a much faster speed than normal. | * It is now possible to Just Reflec downwards. This reflects the note towards the players side and then back to the opponent at a much faster speed than normal. | ||
* New gauge type: ''Clear Gauge Type B''. | * New gauge type: ''Clear Gauge Type B''. This is a reversed version of the classic clear gauge from REFLEC BEAT limelight, where the player starts with 100% and the gauge slowly drops over the course of the song, displaying the real-time average. | ||
* Gold Objects have been redesigned to better distinguish them from Black Objects. | * Gold Objects have been redesigned to better distinguish them from Black Objects. | ||
* The Symbol Chat has been expanded. | * The Symbol Chat has been expanded. | ||
* The Just Reflec Gauge now holds five Just Reflec bars. | * The Just Reflec Gauge now holds five Just Reflec bars. | ||
* | * The color of the cabinets will change according to the season. | ||
* The 26 hidden songs from | * The 26 hidden songs from REFLEC BEAT in REFLEC BEAT limelight, the limelight Glass Stage songs, as well as the LincleLink 1 and 5 unlocks, are still hidden. | ||
* The game customization interface has received an overhaul to | * The game customization interface has received an overhaul to accommodate several new options. | ||
* The song unlock system has been overhauled. You unlock songs after a single playthrough of the whole game instead of | * The song unlock system has been overhauled. You unlock songs after a single playthrough of the whole game instead of after a single stage, similar to jubeat. | ||
* A progress bar has been implemented for Final Stage songs. Filling up the bar will unlock the song permanently for play. | * A progress bar has been implemented for Final Stage songs. Filling up the bar will unlock the song permanently for play. | ||
* There will be cross-game events with other BEMANI series in specific seasons: | * There will be cross-game events with other BEMANI series in specific seasons: | ||
** Winter: REFLEC BEAT x [[ | ** Winter: REFLEC BEAT x [[PnM AC SP|pop'n music]] | ||
** Spring: General BEMANI-wide event. | ** Spring: General BEMANI-wide event. | ||
** Summer: REFLEC BEAT x [[ | ** Summer: REFLEC BEAT x [[AC tricoro|beatmania IIDX]] | ||
** Autumn: REFLEC BEAT x [[Jubeat | ** Autumn: REFLEC BEAT x [[Jubeat saucer|jubeat]] | ||
===Release Information=== | ===Release Information=== | ||
* Location test: 6/28/2012-7/1/2012 | * Location test: 6/28/2012-7/1/2012 | ||
* Release dates: 11/21/2012 (new cabinets), 11/28/2012 (upgrade kits) | |||
= Song List = | = Song List = |
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