CS 2006: Difference between revisions

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= Known Information From E3 Demo =
= Known Information From E3 Demo =


* The grading system appears to have changed; it's possible to get a AAA with a money score of 170,000, or with more Greats than Just Greats. (Source: John Stiles)
* Songs are divided between 5-key mode and 7-key mode; they do not appear on both. (Source: Bemanistyle)
* Songs are divided between 5-key mode and 7-key mode; they do not appear on both. (Source: Bemanistyle)
* Difficulties have changed; they still use the 1-7 scale (and the stars finally return), but  
* Difficulties have changed; they still use the 1-7 scale (and the stars finally return), but the difficulties appear to be different - Nothing Ain't Stoppin' Us is a 5.  (Source: [http://www.gamespot.com/ps2/puzzle/beatmania/screens.html?page=44 Gamespot screen shots].)
* The timing window is unchanged. (Source: John Stiles)
* The timing window is unchanged. (Source: John Stiles)
* Background music is the same as 9th CS. (Source: John Stiles)
* Background music is the same as 9th CS. (Source: John Stiles)

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