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* All songs prior to [[AC pnm 4|pop'n music 4]] have been removed due to memory limitations. Every pop'n music arcade game through [[AC pnm 8|pop'n music 8]] would continue to only have the current song list and the previous game's. (Except in the case of licenses and songs in courses.) When [[AC pnm 9|pop'n music 9]] came out and the series switched to Python 1 hardware, near all of the previously removed songs would be revived. | * All songs prior to [[AC pnm 4|pop'n music 4]] have been removed due to memory limitations. Every pop'n music arcade game through [[AC pnm 8|pop'n music 8]] would continue to only have the current song list and the previous game's. (Except in the case of licenses and songs in courses.) When [[AC pnm 9|pop'n music 9]] came out and the series switched to Python 1 hardware, near all of the previously removed songs would be revived. | ||
* All pop'n music 4 songs received new song backgrounds (though a few songs used backdrops from 4 for their backgrounds), as well as their own MISS and FEVER! artwork. | * All pop'n music 4 songs received new song backgrounds (though a few songs used backdrops from 4 for their backgrounds), as well as their own MISS and FEVER! artwork. | ||
* | * Early CG designer [[Tomoko Shiono]] becomes a permanent staff member. | ||
* Last pop'n music game with the old music select screen of rival characters on the right side, and genres in Japanese on the far left through a menu. | * Last pop'n music game with the old music select screen of rival characters on the right side, and genres in Japanese on the far left through a menu. | ||
* Last pop'n music game to feature the original GAME OVER screen that had been used since the [[AC pnm|very first game]]. | * Last pop'n music game to feature the original GAME OVER screen that had been used since the [[AC pnm|very first game]]. |