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== General Information == | == General Information == | ||
* First BEMANI game to run on KONAMI's PlayStation-based System 573 Analog hardware. | * First BEMANI game to run on KONAMI's PlayStation-based System 573 Analog hardware. | ||
* DanceDanceRevolution is also known as "version 1.0". | * The original DanceDanceRevolution is also known as "version 1.0". | ||
** | ** Since [[AC DDR X|DanceDanceRevolution X]], both versions (original and [[AC DDR 1st IR|1.5]]) are combined into a single folder, labeled '''DDR 1st'''. | ||
* The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until [[AC DDR EXTREME|EXTREME]]. | * The game features promotional materials related to the Dancemania series during the opening credits. This would continue to be the case until [[AC DDR EXTREME|EXTREME]]. | ||
* The game features an announcer which was used until [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON2]]. | * The game features an announcer which was used until [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON2]]. | ||
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* Three play style options are available: SINGLE, DOUBLE, and COUPLE. | * Three play style options are available: SINGLE, DOUBLE, and COUPLE. | ||
** DOUBLE requires a step code to activate. | ** DOUBLE requires a step code to activate. | ||
* Three play modes are available: EASY, NORMAL, and HARD. | * Three play modes are available: EASY, NORMAL, and HARD. The modes primarily differ in the songs available for selection. | ||
** EASY only allows one song, but the game will not end early if the dance gauge empties. | ** EASY only allows one song, but the game will not end early if the dance gauge empties. | ||
** NORMAL and HARD allow three songs but will end the game early if the dance gauge empties. An EXTRA STAGE can also be earned in both of these modes. | ** NORMAL and HARD allow three songs but will end the game early if the dance gauge empties. An EXTRA STAGE can also be earned in both of these modes. | ||
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** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE). | ** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE). | ||
* The difficulty is rated in a foot rating scale of 1 to 7 for all the dance levels available on each song: | * The difficulty is rated in a foot rating scale of 1 to 7 for all the dance levels available on each song: | ||
** BEGINNER (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), MASTER (6 feet), HERO (7 feet) | ** BEGINNER (1 foot), AVERAGE (2 feet), NOVICE (3 feet), EXPERT (4 feet), PROFESSIONAL (5 feet), MASTER (6 feet), HERO (7 feet). | ||
* Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage. | * Only one modifier is available, the TURN option MIRROR, which requires a step code to be entered on the dance stage. | ||
* The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end. | * The default arrow color is FLAT, and the default arrow design (later called CLASSIC) has a V-shaped cut on its tail end. | ||
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** During gameplay, the selected character appears on screen dancing in front of animations. | ** During gameplay, the selected character appears on screen dancing in front of animations. | ||
** Unlike future games, the animations that are played are determined by the current stage and the characters used. | ** Unlike future games, the animations that are played are determined by the current stage and the characters used. | ||
** To identify the choreography used by the dancer, the game shows on screen the type of dance currently in | ** To identify the choreography used by the dancer, the game shows on screen the type of dance currently in us, which is a feature only found in DanceDanceRevolution and its Internet Ranking Version. The list of choreographies is as follows: | ||
*** HIPHOP, FUNK, LOCK, CAPOEIRA, JAZZ, SOUL, HOUSE, HOPPING, WAVE | *** HIPHOP, FUNK, LOCK, CAPOEIRA, JAZZ, SOUL, HOUSE, HOPPING, WAVE. | ||
* The possible judgments for stepping are PERFECT!!!, GREAT!!, GOOD!, BOO! and MISS. | * The possible judgments for stepping are PERFECT!!!, GREAT!!, GOOD!, BOO!, and MISS. | ||
* The possible rank results for a song are S, A, B, C, and D. | * The possible rank results for a song are S, A, B, C, and D. | ||
* First game in the series to have an EXTRA STAGE system. This system would not return until [[AC DDRMAX|DDRMAX]]'s release. | * First game in the series to have an EXTRA STAGE system. This system would not return until [[AC DDRMAX|DDRMAX]]'s release. |