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* Scores are not displayed during gameplay. | * Scores are not displayed during gameplay. | ||
* Lyrics are displayed during gameplay. | * Lyrics are displayed during gameplay. | ||
* | * Difficulty levels are measured in heels rather than feet. Large heels represents a whole number, while a small heel represents half. | ||
* Like in [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]], difficulties and modifiers can only be selected before entering song selection. | * Like in [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]], difficulties and modifiers can only be selected before entering song selection. | ||
* Both players must play the same play settings in Couple | * Both players must play the same play settings in Couple and Versus mode by default. | ||
** To enable separate play settings for each player, both players must be holding the start button as the second player joins in. | ** To enable separate play settings for each player, both players must be holding the start button as the second player joins in. | ||
* | * The Step Up option (among BASIC, TRICK, and MANIAC) increases the difficulty each stage. It will only appear if the maximum stage count is set to at least 2 or higher. | ||
** In | ** In all styles except Double, the second-last stage will be on TRICK difficulty, and the final stage will be on MANIAC difficulty. Any stage preceding these two stages will be on BASIC difficulty if available. | ||
** In Double play, | ** In Double play, all stages are on BASIC difficulty, with the exception of the final stage, which is on TRICK difficulty. | ||
* First DanceDanceRevolution game to offer speed modifiers besides x2. The mainline DanceDanceRevolution series would not receive these until [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]. | * First DanceDanceRevolution game to offer speed modifiers besides x2. The mainline DanceDanceRevolution series would not receive these until [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]. | ||
* First DanceDanceRevolution game to feature special arrow types. This practice would later be adapted in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | * First DanceDanceRevolution game to feature special arrow types. This practice would later be adapted in the mainline DanceDanceRevolution series beginning with [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | ||
* Only DanceDanceRevolution game with revisional support for KONAMI's System 573 Analog and Digital hardware. | * Only DanceDanceRevolution game with revisional support for KONAMI's System 573 Analog and Digital hardware. | ||
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