AC pnm Lapistoria: Difference between revisions

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** If one uses [[PASELI]], it's possible to continue playing even if their gauge is empty, though the game will mark the course as failed.
** If one uses [[PASELI]], it's possible to continue playing even if their gauge is empty, though the game will mark the course as failed.
* Result screens now informs you if you went over or under your previous record in a song on the bottom right corner of the screen.
* Result screens now informs you if you went over or under your previous record in a song on the bottom right corner of the screen.
* First pop'n music game since [[AC pnm 5|pop'n music 5]] with no new song composed or arranged by [[Tsugumi Kataoka]] on the song list.
* First pop'n music game since [[AC pnm 9|pop'n music 9]] with no new pop'n music original song by [[Tomosuke Funaki]] on the song list.
* First pop'n music game since [[AC pnm 9|pop'n music 9]] with no new pop'n music original song by [[Tomosuke Funaki]] on the song list.
** Also the first pop'n music game since [[AC pnm 18|pop'n music 18 せんごく列伝]] where long-time collaborator [[crimm]] has no new song she sings in the game.
* First pop'n music game since [[AC pnm 14|pop'n music 14 FEVER!]] with no pop'n music original [[Toshiyuki Kakuta|L.E.D.]] song.
* First pop'n music game since [[AC pnm 14|pop'n music 14 FEVER!]] with no pop'n music original [[Toshiyuki Kakuta|L.E.D.]] song.
* First pop'n music game since pop'n music 14 FEVER! to not feature a [[Sota Fujimori]] song on the default song list.
* First pop'n music game since pop'n music 14 FEVER! to not feature a [[Sota Fujimori]] song on the default song list.

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