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m (→Codes: Very minor wording changes.) |
(→General Information / Changes: Added note about being first beatmania game to allow frame color selection.) |
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* First beatmania game sound directed by [[Takehiko Fujii]], who would stay on this position until the [[AC bm THE FINAL|last beatmania game]]. | * First beatmania game sound directed by [[Takehiko Fujii]], who would stay on this position until the [[AC bm THE FINAL|last beatmania game]]. | ||
* First beatmania game where GOOD does not break your combo. Next games will not retain this behavior until [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]]. | * First beatmania game where GOOD does not break your combo. Next games will not retain this behavior until [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]]. | ||
* First beatmania game that allows the gameplay UI's color scheme (frame color) to be selected. | |||
* The score calculation of BASIC and HARD MODE are unique: | * The score calculation of BASIC and HARD MODE are unique: | ||
** GOOD = 100,000 ÷ TotalNotes ÷ 5 | ** GOOD = 100,000 ÷ TotalNotes ÷ 5 |
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