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m (→General Information / Changes: Revised description of some songs having default scroll speed modifiers.) |
(Created "Songs With Default Scroll Speed Multipliers"; migrated relevant descriptions from "General Information / Changes") |
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* Only beatmania game to feature [[Hiroshi Takeyasu]] as part of the game staff. | * Only beatmania game to feature [[Hiroshi Takeyasu]] as part of the game staff. | ||
* [[Masayuki Takahashi]] makes his BEMANI debut. | * [[Masayuki Takahashi]] makes his BEMANI debut. | ||
== Staff Information == | == Staff Information == | ||
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{{Course Song|9.|[[NEW WORLD]]<br>(ANOTHER)}} | {{Course Song|9.|[[NEW WORLD]]<br>(ANOTHER)}} | ||
{{Course Song|10.|[[CALDERA]]<br>(ANOTHER)}}}} | {{Course Song|10.|[[CALDERA]]<br>(ANOTHER)}}}} | ||
= Songs With Default Scroll Speed Multipliers = | |||
* Some songs in this game have a scroll speed multiplier applied to them by default when playing certain charts. | |||
** In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply. | |||
** When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier. | |||
* Songs that have such charts, as well as other relevant information, are shown in the table below (for all games and applicable songs, [[Beatmania_AC_General_Info#Songs_With_Default_Scroll_Speed_Modifiers|see here]]). | |||
{| class="wikitable" | |||
|- | |||
! Song !! Display BPM !! Multiplier (N/H/A<sup>*</sup>) !! In-Game BPM (N/H/A<sup>*</sup>) | |||
|- | |||
| [[7000 Questions]] || 112 || x1.2 / x1.2 / x1.2 || 134.4 / 134.4 / 134.4 | |||
|- | |||
| [[BABY BABY GIMME YOUR LOVE 2002]] || 96 || x1 / x1.2 / x1.2 || 96 / 115.2 / 115.2 | |||
|- | |||
| [[FIRE DUB]] || 85 || x1 / x1.4 / x1.4 || 85 / 119 / 119 | |||
|- | |||
| [[FREE KICKER]] || 130 || x1.2 / x1.2 / x1.2 || 156 / 156 / 156 | |||
|- | |||
| [[REFERENCE]] || 140 || x1.2 / x1.2 / x1.4 || 168 / 168 / 196 | |||
|} | |||
<sub>* N = Normal; H = Hard; A = Another</sub> | |||
= Codes & Unlock Information = | = Codes & Unlock Information = |
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