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(luigi can be played in regular new game) |
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*** Incidentally, DanceDanceRevolution with MARIO runs on the same game engine as ''Mario Party 6''. | *** Incidentally, DanceDanceRevolution with MARIO runs on the same game engine as ''Mario Party 6''. | ||
* Known as '''DanceDanceRevolution MARIO MIX''' and '''Dancing Stage MARIO MIX''' in North America and Europe/Australasia, respectively. | * Known as '''DanceDanceRevolution MARIO MIX''' and '''Dancing Stage MARIO MIX''' in North America and Europe/Australasia, respectively. | ||
* The difficulty names were changed to Easy, Normal, Hard, Very Hard, and Super Hard. | * The difficulty names were changed to Easy, Normal, Hard, Very Hard, and Super Hard. Each song's Super Hard chart can be unlocked by clearing its Very Hard chart. | ||
** All Easy charts in the game only use Left and Right arrows. | ** All Easy charts in the game only use Left and Right arrows. | ||
** Super Hard is not available in Story Mode. | |||
* Introduces ''Mush Mode'', which enables special gameplay gimmicks, a first in the DanceDanceRevolution series, which would later be revamped for the [[CS DDR HOTTEST PARTY|HOTTEST PARTY]] series. It is enabled by default in Story Mode. These gimmicks are as follows: | * Introduces ''Mush Mode'', which enables special gameplay gimmicks, a first in the DanceDanceRevolution series, which would later be revamped for the [[CS DDR HOTTEST PARTY|HOTTEST PARTY]] series. It is enabled by default in Story Mode. These gimmicks are as follows: | ||
** '''Goombas''' (クリボー) - Goombas act the same as regular arrows. | ** '''Goombas''' (クリボー) - Goombas act the same as regular arrows. | ||
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Story Mode is DanceDanceRevolution with MARIO's unlocking mode. | Story Mode is DanceDanceRevolution with MARIO's unlocking mode. | ||
'''Note''': Songs bolded are played during | '''Note''': Songs bolded are played during New EX Game, instead of the song that would play during New Game. | ||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
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Upon completing Story Mode, the player can play an additional song exclusive to the credits roll: the original version of the ''Super Mario Bros.'' ground theme, | Upon completing Story Mode, the player can play an additional song exclusive to the credits roll: the original version of the ''Super Mario Bros.'' ground theme, [[Chijou BGM|地上BGM]]. The course clear tune, ''コースクリア ファンファーレ'', is also heard at the end of the credits. | ||
= External Link = | = External Link = |
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