Paramnesia: Difference between revisions

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Added English translations to song and video production sections; feel free to make any necessary changes
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(Added English translations to song and video production sections; feel free to make any necessary changes)
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== Song Production Information ==
== Song Production Information ==
Untranslated.
=== Shinji Ushiroda ===
I was in charge of creating this clubjazz song and notecharts in beatmania.<br>
Regarding this song, I unexpectedly made it quickly from when I touched the keyboard, and if I had to point out what I paid attention to, I was conscious of creating a genre which hasn't been made before in CS songs. But, its atmosphere changed from the demo stage, and I troubled the designer in charge of its movie, but....<br>
Since I joined KONAMI, I've had many opportunities to participate in music games, but this is the first time I wrote an original instrumental song, so it was very memorable. I'd be happy if musicians and gamers both enjoy playing this song.


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== VJ IM ===
This is my first time participating in creating a IIDX movie.<br>
The given song genre was CLUB JAZZ, and its theme is "freedom...", so I tried an expression which I don't usually use much. So, I thought about mixing all the live-action footage, 3DCG, and 2D animations together, and started creating this video.<br>
When you actually make it, it's quite difficult for the three to co-exist.... I'm basically a designer, so I made it while paying attention to the screen design, but as I progressed through the production, it turned into a mess after all.<br>
However, I often VJed at club jazz events, so I wonder if it's great that it feels slightly off....


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
1,629

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