Pop'n music Glossary: Difference between revisions

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;Cool
;Cool
:First Game: [[PnM_AC_6|pop'n music 6]]
:First Game: [[PnM_AC_6|pop'n music 6]]
:A note that registers more accurate than a Great. First introduced in courses, but later spun off into its own mode in [[PnM_AC_13|pop'n music 13 カーニバル]] called "超CHALLENGEモード". Cools can also be played in Free Mode in [[PnM_CS_14|pop'n music 14 FEVER! CS]]; scores with/without Cools are stored separately. ([[PnM_CS_13|pop'n music 13 カーニバル CS]] lets you play with Cools on in Free Mode, but doesn't display the scores in Records.) In [[PnM CS Portable|pop'n music portable]], [[PnM CS Portable_2|its sequel]], and [[PnM_AC_20|pop'n music 20 fantasia]], Cools are ''always'' on.
:A note that registers more accurate than a Great. First introduced in courses, but later spun off into its own mode in [[PnM_AC_13|pop'n music 13 カーニバル]] called "超CHALLENGEモード". Cools can also be played in Free Mode in [[PnM_CS_14|pop'n music 14 FEVER! CS]]; scores with/without Cools are stored separately. ([[PnM_CS_13|pop'n music 13 カーニバル CS]] lets you play with Cools on in Free Mode, but doesn't display the scores in Records.) In [[PnM CS Portable|pop'n music portable]], [[PnM CS Portable_2|its sequel]], and [[PnM_AC_20|pop'n music 20 fantasia]] onwards, Cools are ''always'' on.


;Courses
;Courses

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