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* [[Naoki Maeda]] said in an interview that this game was produced with new global markets in mind, specifically Latin America [https://gemubaka.com/2012/05/05/naoki-maeda-latin-america-is-a-very-hopeful-market/]. The result is the inclusion of more songs of the Latin genre than in previous games. | * [[Naoki Maeda]] said in an interview that this game was produced with new global markets in mind, specifically Latin America [https://gemubaka.com/2012/05/05/naoki-maeda-latin-america-is-a-very-hopeful-market/]. The result is the inclusion of more songs of the Latin genre than in previous games. | ||
** It is likely this is the reason for being the first North American release with language settings, since many US NTSC PlayStation 2 games are also sold in Latin America. | ** It is likely this is the reason for being the first North American release with language settings, since many US NTSC PlayStation 2 games are also sold in Latin America. | ||
* Both [[CS DDR HOTTEST PARTY3|DanceDanceRevolution HOTTEST PARTY3]] | * Both DanceDanceRevolution X2 CS and [[CS DDR HOTTEST PARTY3|DanceDanceRevolution HOTTEST PARTY3]] were released on the same date on North America. Both games share 15 of the 30 licenses and 20 of the 30 KONAMI original songs. | ||
* Much like in both [[CS DDR X NA|DanceDanceRevolution]] [[CS DDR X JP|X CS]] releases, songs with Shock Arrow charts have a unique background video with thunder storms when played, eliminating any on-screen dancers. | * Much like in both [[CS DDR X NA|DanceDanceRevolution]] [[CS DDR X JP|X CS]] releases, songs with Shock Arrow charts have a unique background video with thunder storms when played, eliminating any on-screen dancers. | ||
* Total Songs: 60 | * Total Songs: 60 |
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