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(→General Information / Changes: Change some outdated information, hopefully make some sentences less awkward) |
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** Full combo lamps carry over, though they appear as ASSIST clears due to DanceDanceRevolution A's scoring changes. | ** Full combo lamps carry over, though they appear as ASSIST clears due to DanceDanceRevolution A's scoring changes. | ||
* When using the Screen filter option, if a chart ends with Freeze Arrows, the filter now disappears at the end of the arrows instead of at the start. | * When using the Screen filter option, if a chart ends with Freeze Arrows, the filter now disappears at the end of the arrows instead of at the start. | ||
* Successfully clearing a Shock Arrow now has the O.K. judgement and the combo increase | * Successfully clearing a Shock Arrow now has the O.K. judgement and the combo increase appear immediately. | ||
* Timing windows have been adjusted to remove the "magic BPMs" problem that existed in previous games. | * Timing windows have been adjusted to remove the "magic BPMs" problem that existed in previous games. | ||
* The music select screen now resembles | * The music select screen has been completely redesigned. It now strongly resembles the UI used in the SOUND VOLTEX series at the time. | ||
** Sorting by Difficulty now follows other BEMANI games, with each Level folder containing all difficulties rated with said Level. | ** Sorting by Difficulty now follows other BEMANI games, with each Level folder containing all difficulties rated with said Level. | ||
** A BPM gauge is present on the music select screen for the first time since [[AC DDR X|DanceDanceRevolution X]]. However, it now animates based solely on the currently selected song's maximum BPM and disappears if the currently selected song has a random BPM (e.g. EXTRA EXCLUSIVE songs on EXTRA STAGE). | ** A BPM gauge is present on the music select screen for the first time since [[AC DDR X|DanceDanceRevolution X]]. However, it now animates based solely on the currently selected song's maximum BPM and disappears if the currently selected song has a random BPM (e.g. EXTRA EXCLUSIVE songs on EXTRA STAGE). | ||
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** Included are the four licensed songs from the ''EDM~Exciting★Dance★Matsuri~'' event, the three KONAMI original songs from the ''OSB~Winter★Special★Present~'' event, and [[Kyun kyun bakkyun LOVE|きゅん×きゅんばっきゅん☆LOVE]]. | ** Included are the four licensed songs from the ''EDM~Exciting★Dance★Matsuri~'' event, the three KONAMI original songs from the ''OSB~Winter★Special★Present~'' event, and [[Kyun kyun bakkyun LOVE|きゅん×きゅんばっきゅん☆LOVE]]. | ||
* Even for new songs, characters now use the old dance routines introduced back in [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]] instead of the new ones introduced in X. This retroactively applies to every other song as well. | * Even for new songs, characters now use the old dance routines introduced back in [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]] instead of the new ones introduced in X. This retroactively applies to every other song as well. | ||
** Songs with special | ** Songs with special choreography still keep them, though. | ||
** [[Dance Celebration]]'s special choreography was revived as well. | ** [[Dance Celebration]]'s special choreography was revived as well. | ||
** Songs with special | ** Songs with special choreography now always force a random male character on Player 1 and a random female character on Player 2, overriding the players' respective character selections. | ||
** | ** Background dancers and stage animations once again slow down during stops. | ||
* The song title and artist are now centered, rather than left-aligned within their box, during gameplay. | * The song title and artist are now centered, rather than left-aligned within their box, during gameplay. | ||
* [[AFRO]], [[YUNI]], [[JENNY]], and [[RAGE]] received new outfits, marking the first time characters | * [[AFRO]], [[YUNI]], [[JENNY]], and [[RAGE]] received new outfits, marking the first time characters received new outfits since X2. | ||
** Character cut-ins were removed, making this the first arcade DanceDanceRevolution game to omit them since their debut in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | ** Character cut-ins were removed, making this the first arcade DanceDanceRevolution game to omit them since their debut in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | ||
** "The Dark One" was removed as a playable character. | ** "The Dark One" was removed as a playable character. | ||
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* The [[Shiritsu BEMANI gakuen|私立BEMANI学園]], [[jubeat-GITADORA-DDR no Triple Journey|jubeat・GITADORA・DDRのTriple Journey]], and [[AC DDR 2014#YuniverHills project (ユニバーヒルズproject)|YuniverHills project (ユニバーヒルズproject)]] songs are now playable by default. | * The [[Shiritsu BEMANI gakuen|私立BEMANI学園]], [[jubeat-GITADORA-DDR no Triple Journey|jubeat・GITADORA・DDRのTriple Journey]], and [[AC DDR 2014#YuniverHills project (ユニバーヒルズproject)|YuniverHills project (ユニバーヒルズproject)]] songs are now playable by default. | ||
** Songs from [[Nettou! BEMANI Stadium|熱闘!BEMANIスタジアム]], [[Hakken! Yomigaetta BEMANI iseki|発見!よみがえったBEMANI遺跡]], [[Kaitou BisCo no yokokujou!!|怪盗BisCoの予告状!!]] and [[BEMANI SUMMER DIARY 2015]], as well as [[POSSESSION(EDP Live Mix)]], [[Poochie]] and [[Kono aozora no shita de|この青空の下で]], can be unlocked on EXTRA SAVIOR from June 13th, 2016 if they have not yet unlocked in 2014. | ** Songs from [[Nettou! BEMANI Stadium|熱闘!BEMANIスタジアム]], [[Hakken! Yomigaetta BEMANI iseki|発見!よみがえったBEMANI遺跡]], [[Kaitou BisCo no yokokujou!!|怪盗BisCoの予告状!!]] and [[BEMANI SUMMER DIARY 2015]], as well as [[POSSESSION(EDP Live Mix)]], [[Poochie]] and [[Kono aozora no shita de|この青空の下で]], can be unlocked on EXTRA SAVIOR from June 13th, 2016 if they have not yet unlocked in 2014. | ||
* The Chinese | * The song variants with Chinese lyrics used on some CHALLENGE charts, introduced in X2, have been removed. Those charts now play the original Japanese versions of the song instead. | ||
* First DanceDanceRevolution game to feature full-screen background images with lyrics that remove on-screen dancers for certain licenses. | * First DanceDanceRevolution game to feature full-screen background images with lyrics that remove on-screen dancers for certain licenses. | ||
* First arcade DanceDanceRevolution game since [[AC DDR 3rd|3rdMIX]] to display lyrics during gameplay, although only for [[Lesson by DJ|one song]]. | * First arcade DanceDanceRevolution game since [[AC DDR 3rd|3rdMIX]] to display lyrics during gameplay, although only for [[Lesson by DJ|one song]]. | ||
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* First arcade DanceDanceRevolution title officially released in North America and Europe since DanceDanceRevolution X2. | * First arcade DanceDanceRevolution title officially released in North America and Europe since DanceDanceRevolution X2. | ||
** This is the first North American DanceDanceRevolution release to officially support e-amusement. | ** This is the first North American DanceDanceRevolution release to officially support e-amusement. | ||
** Unlike other regions, North America does not use the e-amusement Participation system in place since [[AC DDR 2013|DanceDanceRevolution (2013)]]. Cabinets are playable without an e-amusement connection | ** Unlike other regions, North America does not use the e-amusement Participation system in place since [[AC DDR 2013|DanceDanceRevolution (2013)]]. Cabinets are playable without an e-amusement connection, but switching to a new version of the game requires purchasing an upgrade kit. | ||
** European machines do not have e-amusement support | ** European machines do not have e-amusement support. | ||
*** They also lack full options, access to EXTRA/ENCORE EXTRA STAGE, and have a smaller overall songlist. | *** They also lack full options, access to EXTRA/ENCORE EXTRA STAGE, and have a smaller overall songlist. | ||
** Last North American DanceDanceRevolution game to provide a new marquee. (The European version of [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]] would later come with a new marquee.) | ** Last North American DanceDanceRevolution game to provide a new marquee. (The European version of [[AC DDR A20 PLUS|DanceDanceRevolution A20 PLUS]] would later come with a new marquee.) | ||
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*** State names are now written in full instead of abbreviations, while Overseas replaces the Mexico and "etc." options. | *** State names are now written in full instead of abbreviations, while Overseas replaces the Mexico and "etc." options. | ||
*** These regions were first introduced for high scores in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]: the 50 states used an abbreviated form, Canada and Mexico were options, and Overseas was known as "etc." | *** These regions were first introduced for high scores in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]: the 50 states used an abbreviated form, Canada and Mexico were options, and Overseas was known as "etc." | ||
** First European DanceDanceRevolution release | ** First European DanceDanceRevolution release that only supports the English language. | ||
* Eight licensed western pop songs were added to coincide with the game's North American release. | * Eight licensed western pop songs were added to coincide with the game's North American release. | ||
* First DanceDanceRevolution title to be location tested in Europe since DanceDanceRevolution X2. | * First DanceDanceRevolution title to be location tested in Europe since DanceDanceRevolution X2. |
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