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=EXUSIA= | = EXUSIA = | ||
==Song Information== | == Song Information == | ||
Artist: L.E.D.-G<br> | Artist: L.E.D.-G<br> | ||
Composition/Arrangement: [[Toshiyuki Kakuta]]<br> | Composition/Arrangement: [[Toshiyuki Kakuta|L.E.D.-G]]<br> | ||
BPM: 188<br> | BPM: 188<br> | ||
Length: 2:08<br> | Length: 2:08<br> | ||
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* [[REFLEC BEAT limelight]] | * [[REFLEC BEAT limelight]] | ||
==Lyrics== | == Lyrics == | ||
Soundbite is "We can fly." | Soundbite is "We can fly." | ||
==Song Connections/Remixes== | == Song Connections / Remixes == | ||
* | * EXUSIA shares the same soundbite as [[So Fabulous!!]] and [[3y3s]]. | ||
==Trivia== | == Trivia == | ||
* EXUSIA refers to "Exousia", the 6th rank of angels in the Christian angelic hierarchy. Coincidentally, [[GALGALIM]] and [[DOMINION]] (two other new songs from L.E.D. for IIDX | * EXUSIA is the Secret EXTRA STAGE in the PARALLEL ROTATION [[CS HAPPY SKY|HAPPY SKY]] folder in beatmania IIDX 17 SIRIUS. | ||
* EXUSIA refers to "Exousia", the 6th rank of angels in the Christian angelic hierarchy. Coincidentally, [[GALGALIM]] and [[DOMINION]] (two other new songs from L.E.D. for beatmania IIDX 17 SIRIUS) also refer to the 3rd and 4th ranks of angels, respectively. | |||
* EXUSIA is the third song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 50 has been reached. | * EXUSIA is the third song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 50 has been reached. | ||
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Combining different elements from previous images I made for songs, I created up a unique image.<br> | Combining different elements from previous images I made for songs, I created up a unique image.<br> | ||
==Difficulty & Notecounts== | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12.<br> | |||
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | |||
=== beatmania IIDX === | |||
=== | |||
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | !style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty | ||
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | !style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;"|Beginner | !style="background:#9999ee; text-align: center;" width="70px"|Beginner | ||
!style="background:#9999ee; text-align: center;"|Normal | !style="background:#9999ee; text-align: center;" width="70px"|Normal | ||
!style="background:#9999ee; text-align: center;"|Hyper | !style="background:#9999ee; text-align: center;" width="70px"|Hyper | ||
!style="background:#9999ee; text-align: center;"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
!style="background:#9999ee; text-align: center;"|Normal | !style="background:#9999ee; text-align: center;" width="70px"|Normal | ||
!style="background:#9999ee; text-align: center;"|Hyper | !style="background:#9999ee; text-align: center;" width="70px"|Hyper | ||
!style="background:#9999ee; text-align: center;"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
|- | |- | ||
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|628 || style="background:#eeee77;"|1417 || style="background:#FB607F;"|1964 || style="background:#73C2FB;"|887 || style="background:#eeee77;"|1392 || style="background:#FB607F;"|1980 | | Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|628 || style="background:#eeee77;"|1417 || style="background:#FB607F;"|1964 || style="background:#73C2FB;"|887 || style="background:#eeee77;"|1392 || style="background:#FB607F;"|1980 | ||
|- | |- | ||
| IIDX 17 SIRIUS | | beatmania IIDX 17 SIRIUS→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 | ||
|} | |} | ||
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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | {|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto" | ||
|- | |- | ||
!style="background:#9999ee; text-align: center;" rowspan="2" width=" | !style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game | ||
!style="background:#9999ee; text-align: center;" colspan="3"|Level | !style="background:#9999ee; text-align: center;" colspan="3"|Level | ||
|- | |- | ||
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| REFLEC BEAT limelight→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10 | | REFLEC BEAT limelight→Present || style="background:#5bff14;"|4 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10 | ||
|} | |} | ||
[[Category:Songs]] | [[Category:Songs]] |