CS pnm 9: Difference between revisions

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* First CS pop'n music game to contain HI-SPEED X6.
* First CS pop'n music game to contain HI-SPEED X6.
** Only PlayStation 2 pop'n music game to contain HI-SPEED X8.
** Only PlayStation 2 pop'n music game to contain HI-SPEED X8.
* Last CS pop'n music game in which you must play songs in ARCADE MODE (or MARATHON MODE, if unlocked) to play them in FREE MODE (by default, only [[Requiem]] is playable), as well as individually unlock ''all'' EX charts through EXtra STAGE.
* Last CS pop'n music game in which you must play songs in ARCADE MODE to play them in FREE MODE (by default, only [[Requiem]] is playable), as well as individually unlock ''all'' EX charts through EXtra STAGE.
** Any remaining songs not unlocked after clearing ''Gambler de Z'' or time unlocks can be unlocked by completing MARATHON MODE.
* First CS pop'n music game with MARATHON MODE.
* First CS pop'n music game with MARATHON MODE.
* Difficulty levels for songs are based on [[AC pnm 10|pop'n music 10]], not the arcade version of [[AC pnm 9|pop'n music 9]].
* Difficulty levels for songs are based on [[AC pnm 10|pop'n music 10]], not the arcade version of [[AC pnm 9|pop'n music 9]].

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