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== General Information / Changes == | == General Information / Changes == | ||
* | * beatmania IIDX 8th style CS featured a lot of firsts in the CS series, including: | ||
* | ** Multiple sorting options. | ||
* | ** An option to display EX score instead of Money Score in gameplay (though only in FREE MODE). | ||
* | ** Scrapping traditional RECORDS in favor of a reduced in-game stat system that only shows clear status, EX score, MAX COMBO, and MISS count (this would be the norm in the series until [[CS IIDX RED|IIDX RED CS]]). | ||
* | ** Differentiating CLEAR/EASY CLEAR/HARD CLEAR for the first time. | ||
* First | ** Letting you select HI-SPEED mods for each song in CLASS. | ||
* First beatmania IIDX CS game where none of the CS originals have to be unlocked, and the first where they have Double ANOTHER charts. | |||
* Only CS beatmania IIDX game that doesn't save scores achieved in | * Only CS beatmania IIDX game that doesn't save scores achieved in EXPERT. | ||
* [[THE EARTH LIGHT]], [[HYPER BOUNDARY GATE]], and [[Gattai seyo! Strong Jaeger!!|合体せよ!ストロングイェーガー!!]] received brand-new Single ANOTHER charts (as well as Double ANOTHER on the last one), none of which ever appeared in an arcade beatmania IIDX release. | * [[THE EARTH LIGHT]], [[HYPER BOUNDARY GATE]], and [[Gattai seyo! Strong Jaeger!!|合体せよ!ストロングイェーガー!!]] received brand-new Single ANOTHER charts (as well as a Double ANOTHER chart on the last one), none of which ever appeared in an arcade beatmania IIDX release. | ||
* RANDOM+ can be unlocked by getting 88 clears with RANDOM on. | * RANDOM+ can be unlocked by getting 88 clears with RANDOM on. | ||
* Total songs: 90 | * Total songs: 90 |