44
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(→PS3) |
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Line 288: | Line 288: | ||
Steps within jumps etc. are counted separately. | Steps within jumps etc. are counted separately. | ||
:Step Score = U * J | :Step Score = U / 4 * J | ||
where | where | ||
* J = | * J = 4 if Perfect (non-freeze), 3 if Great, 2 if Perfect freeze | ||
* U = 1000000 / (steps + freezes * 0.5) | * U = 1000000 / (steps + freezes * 0.5) | ||
If the arrow is a bonus arrow, add | If the arrow is a bonus arrow, add | ||
:Bonus Step Score = floor(U) * J (rounding not confirmed) | :Bonus Step Score = floor(U / 4) * J (rounding not confirmed) | ||
=== Pending === | === Pending === |
edits