AC RESIDENT: Difference between revisions

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* First game since [[AC CANNON BALLERS|CANNON BALLERS]] with no kanji on the mode select screen, and the first game since [[AC SINOBUZ|SINOBUZ]] not to use the traditional number meter display during the song select screen (this was present in the location test, however).
* First game since [[AC CANNON BALLERS|CANNON BALLERS]] with no kanji on the mode select screen, and the first game since [[AC SINOBUZ|SINOBUZ]] not to use the traditional number meter display during the song select screen (this was present in the location test, however).
* In-game currency is called VIBES.
* In-game currency is called VIBES.
* System voices are provided by [[Ameto]] (voiced by Yukari Tamura) and [[Shilow]] (voiced by Hikaru Midorikawa).
* System voices are provided by [[Ameto]] (voiced by Yukari Tamura) and [[Shilow]] (voiced by Hikaru Midorikawa). These system voices are only present in the Japanese version of the game.
** Similar to CastHour, these system voices are only present in the Japanese version of the game.
* The [[:Category:Beatmania IIDX Characters|beatmania IIDX DJs]] appear on the song select screen. Currently the game randomly selects between Shilow and Ameto as the character used each time you start the game.
* The [[:Category:Beatmania IIDX Characters|beatmania IIDX DJs]] appear on the song select screen. Currently the game randomly selects between Shilow and Ameto as the character used each time you start the game.
** During the location test, staff mentioned that characters could be changed using in game currency (VIBES); this was never implemented on the final release.
** During the location test, staff mentioned that characters could be changed using in game currency (VIBES); this was never implemented on the final release.
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