DeltaMAX: Difference between revisions

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** As such, ΔMAX is the first BEMANI song that was first originated on a BEMANI simulator.
** As such, ΔMAX is the first BEMANI song that was first originated on a BEMANI simulator.
* ΔMAX, along with [[aftershock!!]] and [[Your Angel]] being crossed over mark William Shillito's first appearance in the arcade DanceDanceRevolution series.
* ΔMAX, along with [[aftershock!!]] and [[Your Angel]] being crossed over mark William Shillito's first appearance in the arcade DanceDanceRevolution series.
* Prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], ΔMAX's music video, based on DanceDanceRevolution UNIVERSE3's generic videos, is shown full screen, eliminating any on-screen dancers.
* Prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], ΔMAX's music video, based on DanceDanceRevolution UNIVERSE3's generic videos, eliminates any on-screen dancers.
** In [[CS DDR II|DanceDanceRevolution II / hottest party5]], ΔMAX's video is played in a tiny monitor on the opposite side of the player on Single and in the center on Double/Versus, due to Nintendo Wii memory limitations.
** In [[CS DDR II|DanceDanceRevolution II / hottest party5]], ΔMAX's video is played in a tiny monitor on the opposite side of the player on Single and in the center on Double/Versus, due to Nintendo Wii memory limitations.
* ΔMAX's BPM starts at 100 and gradually builds up by 1 BPM per quarter beat until it hits 573 BPM. This is shown by its unique video.
* ΔMAX's BPM starts at 100 and gradually builds up by 1 BPM per quarter beat until it hits 573 BPM. This is shown by its unique video.

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