AC bm 1st: Difference between revisions

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→‎General Information: Added the word "almost" in the sentence about empty WORST/POOR mechanics (very early in a song and shortly after all the notes in a song have scrolled, you won't get an empty WORST/POOR)
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(→‎General Information: Added the word "almost" in the sentence about empty WORST/POOR mechanics (very early in a song and shortly after all the notes in a song have scrolled, you won't get an empty WORST/POOR))
 
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*** [[e-motion|e~emotion]] is available for Stage 3 and 4 if you score high enough on DJ BATTLE.
*** [[e-motion|e~emotion]] is available for Stage 3 and 4 if you score high enough on DJ BATTLE.
* The lowest judgment in this game is named "WORST"; it would later be changed to "POOR" in [[AC bm 2nd|2ndMIX]], and for the rest of the series.
* The lowest judgment in this game is named "WORST"; it would later be changed to "POOR" in [[AC bm 2nd|2ndMIX]], and for the rest of the series.
** Pressing a key or scratching the turntable at any time other than when hitting an active note will cause an empty WORST.
** Pressing a key or scratching the turntable at almost any time other than when hitting an active note will cause an empty WORST.
*** This empty WORST/POOR mechanic was later used in [[AC bm 2nd|2ndMIX]], but modified from [[AC bm 3rd|3rdMIX]] onward to be less strict.
*** This empty WORST/POOR mechanic was later used in [[AC bm 2nd|2ndMIX]], but modified from [[AC bm 3rd|3rdMIX]] onward to be less strict.
* Introduces the FREE ZONE mechanic, which allows you to scratch the turntable as much as you want during a FREE ZONE.
* Introduces the FREE ZONE mechanic, which allows you to scratch the turntable as much as you want during a FREE ZONE.
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