Holy Snow: Difference between revisions

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BPM: 130-160<br>
BPM: 130-160<br>
Length: TBD<br>
Length: TBD<br>
Genre: ?<br>
First Music Game Appearance: [[jubeat saucer]]<br>
First Music Game Appearance: [[jubeat saucer]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC tricoro|beatmania IIDX 20 tricoro]]
* [[jubeat plus]] / [[jubeat plus (Xperia)|jubeat plus (Xperia版)]] saucer pack 06
* [[jubeat plus]] / [[jubeat plus (Xperia)|jubeat plus (Xperia版)]] saucer pack 06


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** Prior to Holy Snow's debut, jubeat saucer was the only game in the series to not feature a new song by [[Mutsuhiko Izumi]].
** Prior to Holy Snow's debut, jubeat saucer was the only game in the series to not feature a new song by [[Mutsuhiko Izumi]].
* Holy Snow is bistro saucer 3rd set's Final Stage song.
* Holy Snow is bistro saucer 3rd set's Final Stage song.
* Holy Snow was added to beatmania IIDX 20 tricoro as part of the Café de Tran unlock system.


== Difficulty and Notecounts ==
== Difficulty and Notecounts ==
jubeat difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/942.html jubeat@Wiki].)
 
jubeat difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/942.html http://bemaniwiki.com/].)<br>
beatmania IIDX difficulty level from 1 to 12. (Ratings and notecounts obtained from [http://www26.atwiki.jp/jubeat/pages/942.html BEMANIWiki].)<br>
 
=== jubeat ===


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
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|-
|-
| jubeat plus (Xperia版) || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
| jubeat plus (Xperia版) || style="background:#92dd44;"|5 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|}
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;"|Beginner
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Another
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|?
|-
| beatmania IIDX 20 tricoro&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|?
|-
|}
|}


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