AC SIRIUS: Difference between revisions

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16 bytes removed ,  9 May 2013
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* Full Combo Splash is now sky blue.
* Full Combo Splash is now sky blue.
* Has an electric BGM sound.
* Has an electric BGM sound.
* First IIDX with "charge notes", where you hold down the key for a certain period of time and release it at the end of the note. Songs with charge notes have "CN" at the left of that songs title at the songwheel.
* Introduces two new types of notes:
* First IIDX game with Backspin Scratch, where the player must continually spin the turntable in one direction and, at the end of the note, spin the turntable quickly in the opposite direction. (Both Charge Notes and Backspin Scratches give combo at the beginning and end of the note.)
** Charge Notes, where you hold down the key for a certain period of time and release it at the end of the note. Songs with charge notes have "CN" at the left of that songs title at the songwheel.
* Introduces the LEGACY modifier, which converts the aforementioned Charge Notes and Backspin Scratches into regular notes and scratches. As this is an ASSIST modifier, using it will downgrade a clear, if achieved, to an ASSIST CLEAR.
** Backspin Scratch, where the player must continually spin the turntable in one direction and, at the end of the note, spin the turntable quickly in the opposite direction.  
** Both Charge Notes and Backspin Scratches give combo at the beginning and end of the note.)
* Introduces the LEGACY modifier, which converts Charge Notes and Backspin Scratches into regular notes and scratches. As this is an ASSIST modifier, using it will downgrade a clear, if achieved, to an ASSIST CLEAR.
* First IIDX game with Party Mode.
* First IIDX game with Party Mode.
* First IIDX game with League Mode.
* First IIDX game with League Mode.
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